/*

Copyright (C) 2015-2018 Night Dive Studios, LLC.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/
/*	This file created by RESTOOL */

#ifndef __MFDART_H
#define __MFDART_H

#define RES_mfdArtOverlays 0x25 // (37)
#define RES_mfdSpecial 0x26     // (38)
#define REF_IMG_LitLamp0 0x260000
#define REF_IMG_LitLamp1 0x260001
#define REF_IMG_LitLamp2 0x260002
#define REF_IMG_UnlitLamp0 0x260003
#define REF_IMG_UnlitLamp1 0x260004
#define REF_IMG_UnlitLamp2 0x260005
#define REF_IMG_EmailButt0 0x260006
#define REF_IMG_EmailButt1 0x260007
#define REF_IMG_EmailButt2 0x260008
#define REF_IMG_LitEmailButt0 0x260009
#define REF_IMG_LitEmailButt1 0x26000a
#define REF_IMG_LitEmailButt2 0x26000b
#define REF_IMG_PrevPage 0x26000c
#define REF_IMG_Near 0x26000d
#define REF_IMG_NextPage 0x26000e
#define REF_IMG_LitShield0 0x26000f
#define REF_IMG_LitShield1 0x260010
#define REF_IMG_LitShield2 0x260011
#define REF_IMG_LitShieldSuper 0x260012
#define REF_IMG_UnlitShield0 0x260013
#define REF_IMG_UnlitShield1 0x260014
#define REF_IMG_UnlitShield2 0x260015
#define REF_IMG_UnlitShieldSuper 0x260016
#define REF_IMG_UnlitMotion0 0x260017
#define REF_IMG_UnlitMotion1 0x260018
#define REF_IMG_UnlitMotion2 0x260019
#define REF_IMG_LitMotion0 0x26001a
#define REF_IMG_LitMotion1 0x26001b
#define REF_IMG_LitMotion2 0x26001c
#define REF_IMG_BullFrame 0x26001d
#define REF_IMG_BullFrame2 0x26001e
#define REF_IMG_BullFrame3 0x26001f
#define REF_IMG_BullRightArrow 0x260020
#define REF_IMG_BullLeftArrow 0x260021
#define REF_IMG_NoAmmo 0x260022
#define REF_IMG_Active 0x260023
#define REF_IMG_Inactive 0x260024
#define REF_IMG_Apply 0x260025
#define REF_IMG_Activate 0x260026
#define REF_IMG_BeamOverload 0x260027
#define REF_IMG_BeamOverloadOn 0x260028
#define REF_IMG_BeamOverloadOff 0x260029
#define REF_IMG_BeamTemperature 0x26002a
#define REF_IMG_BeamSetting 0x26002b
#define REF_IMG_TargetButton 0x26002c
#define REF_IMG_DiscardButton 0x26002d
#define REF_IMG_BioIcon1 0x26002e
#define REF_IMG_BioIconNot 0x260036
#define REF_IMG_TinyArrowUp 0x260037
#define REF_IMG_TinyArrowDown 0x260038
#define REF_IMG_QuestionCursor 0x260039
#define REF_IMG_CircuitBack 0x26003a
#define REF_IMG_RookSymbol 0x26003b
#define REF_IMG_KingSymbol 0x26003c
#define REF_IMG_BishopSymbol 0x26003d
#define REF_IMG_QueenSymbol 0x26003e
#define REF_IMG_SimpleSymbol 0x26003f
#define REF_IMG_ViewIcon1 0x260040
#define REF_IMG_Use 0x260043
#define REF_IMG_GridHelpSwitch 0x260044
#define REF_IMG_MFDButtonBack 0x260045
#define REF_IMG_On 0x260046
#define REF_IMG_Off 0x260047
#define RES_GamesBitmaps 0x27 // (39)
#define REF_IMG_LittleGuy 0x270000
#define REF_IMG_DepthCharge 0x270001
#define REF_IMG_Destroyer 0x270002
#define REF_IMG_RAservbot 0x270003
#define REF_IMG_RAsec1bot 0x270004
#define REF_IMG_RAhopper 0x270005
#define REF_IMG_DiegoAnim15 0x270012
#define REF_IMG_TriopLogo15 0x270016
#define REF_IMG_ttt_Player 0x270017
#define REF_IMG_ttt_Shodan 0x270018
#define REF_IMG_GoofyNed 0x270019
#define REF_IMG_wing_bad1 0x27001c
#define REF_IMG_wing_bad2 0x270022
#define REF_IMG_wing_bad3 0x270028
#define REF_IMG_wing_ship 0x27002e
#define RES_EmailMugShots 0x28 // (40)
#define REF_IMG_EmailMugShotBase 0x280000
#define RES_mfdClass_1 0x29  // (41)
#define RES_mfdClass_2 0x2a  // (42)
#define RES_mfdClass_3 0x2b  // (43)
#define RES_mfdClass_4 0x2c  // (44)
#define RES_mfdClass_5 0x2d  // (45)
#define RES_mfdClass_6 0x2e  // (46)
#define RES_mfdClass_7 0x2f  // (47)
#define RES_mfdClass_8 0x30  // (48)
#define RES_mfdClass_9 0x31  // (49)
#define RES_mfdClass_10 0x32 // (50)
#define RES_mfdClass_11 0x33 // (51)
#define RES_mfdClass_12 0x34 // (52)
#define RES_mfdClass_13 0x35 // (53)
#define RES_mfdClass_14 0x36 // (54)
#define RES_mfdClass_15 0x37 // (55)

#endif
