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@@ -174,6 +174,9 @@ project's own menu/keyboard chrome text (title bar, buttons, etc.).
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open. See README.md section 3 ("Game assets") for where `mfdfrn.res`/
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`mfdger.res` come from - the GOG Enhanced Edition installer alone doesn't
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include them.
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- The intro cutscene is also played in the selected language when its
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voice-over file (`svfrintr.res`/`svgeintr.res` under `res/data/`) is
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present; otherwise the English intro plays.
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## Player Position (`player_position`)
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@@ -230,6 +233,9 @@ wait 8 seconds, to cancel without changing it.
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- **Restart required?**: No (live-appliable) - a rebind takes effect
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immediately, and persists across restarts once saved (**Save
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Configuration**, same as every other group here).
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- **Menu movement**: while the Controller Options tab is open, the menu's own
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thumbstick snap-turn and smooth-move (see `player_position`) are disabled, so
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pressing inputs to assign them doesn't move you away from the screen.
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- **Not included here**: opening/closing the VR menu itself is a fixed,
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non-remappable button (see "Menu button" below) - there's no
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`menu_toggle` field, and the Controller Options tab never lets you
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@@ -358,7 +364,9 @@ keyboard (there is no hold behavior).
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- `keypad 0`-`keypad 9`: a controller button per digit is not useful; use the
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on-screen keyboard.
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- `toggle_freelook` (F): the free-view actions cover mouse look.
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- The 4 `cheat_*` entries: debug cheats. They are on the menu's Cheats tab instead.
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- The 4 `cheat_*` entries: debug cheats. They are on the menu's Cheats tab
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instead, along with four switches for unlimited health, energy, ammo and
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items. Those are not saved to the config.
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- `mac_help` (disabled) and `audiolog_cancel` (its build flag is not
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defined): they are not real hotkeys in this build.
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- `toggle_opengl` (Ctrl+G): the Video Options tab's Renderer buttons already
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