Fix animgallery rendering bugs and mitigate AI-upscale frame flicker
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build / build (push) Successful in 2m52s
- writeGIF now pads every frame to one shared canvas instead of writing each at its own (possibly storage-cropped) size - GIF disposal rules were showing a previous frame's stale pixels through the uncovered border of a smaller frame, bleeding content between frames in the gallery. - decodeFrames/decodeViewFrames/decodeAnimationFrames now always hand bitmap.DecodeReferenced a zero buffer instead of the previous frame/block's real pixels. The game's actual RSD8 decoder treats a "skip" run as literal zero, with no mechanism to carry a reference frame's pixels forward (confirmed against Night Dive's published source), and hacked's own multi-block Bitmap preview decodes the same way. The previous behavior ghosted a previous frame's stale content into the current frame's skip-run regions, in both the gallery and the AI upscaler's source input. - index.html now shows a labeled per-frame filmstrip next to each animated GIF, and a base-vs-this-build side-by-side comparison for every resource a mod overrides. - Gallery GIFs play back at a third of real speed by default, for easier frame-by-frame review. - modding/mods/*/bitmaps/*.json gains considerPreviousFrames: a per-resource list that runs a temporal-consistency pass (median across the animation's own frames) on independently-upscaled frames to reduce per-frame AI flicker. Applied to 0x7B1 in upscale_medbot. - Drop the rebecca-test example mod.
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@@ -18,7 +18,9 @@
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# animgallery_mods - same, but with every built mod under dist/mods/
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# layered on top (later wins), in build/gallery-mods/ -
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# shows what a mod actually changes without launching
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# the game. Run `make mods` first.
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# the game. Every card for a resource a mod overrides
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# shows the original alongside it for comparison. Run
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# `make mods` first.
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# animgallery_dist - every built mod under dist/mods/ layered on top of
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# the base game, like animgallery_mods, but restricted
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# to only the resources a mod actually overrides, in
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@@ -29,6 +31,7 @@
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# Run `make mods` first.
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# (animgallery_base/_mods/_dist all write into this
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# subproject's own build/, not the repo root's.)
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#
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# clean - removes dist/.
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.PHONY: all build-image hacked mdlp-image mods animgallery_base animgallery_mods animgallery_dist clean
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