Add a QuestShock startup splash; rename the app and data folder
build / build (push) Successful in 2m35s
build / build (push) Successful in 2m35s
This commit is contained in:
@@ -871,6 +871,11 @@ void xr_get_game_quad_extent(float *distance_m, float *half_width_m, float *half
|
||||
}
|
||||
}
|
||||
|
||||
void xr_get_game_swapchain_size(int *width, int *height) {
|
||||
*width = g_game_swapchain.width;
|
||||
*height = g_game_swapchain.height;
|
||||
}
|
||||
|
||||
void xr_get_game_resolution(int *width, int *height) {
|
||||
// Not g_game_swapchain.width/height: that's the fixed physical size of
|
||||
// the swapchain image the game is composited into (see xr_init()) -
|
||||
|
||||
Reference in New Issue
Block a user