Adding first APK build

This commit is contained in:
ml
2026-07-20 09:45:08 +02:00
parent 8712269b51
commit 9e2c9ffbe6
42 changed files with 10012 additions and 6 deletions
+49
View File
@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:installLocation="auto">
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.bluetooth" android:required="false" />
<uses-feature android:name="android.hardware.gamepad" android:required="false" />
<uses-feature android:name="android.hardware.usb.host" android:required="false" />
<!-- External mouse input events -->
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<!-- Plain, unrestricted /sdcard access for the res/data,res/sound the
user drops in and the shaders/soundfont this app extracts there on
first run - see res/GET_ASSETS_QUEST.txt and QuestShockActivity.
requestLegacyExternalStorage below (paired with targetSdkVersion 29
in build.gradle) is what keeps this working instead of Android 11+
scoped storage. -->
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<application android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:allowBackup="true"
android:requestLegacyExternalStorage="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true" >
<activity android:name="de.ladkau.questshock.QuestShockActivity"
android:label="@string/app_name"
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"
android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
android:preferMinimalPostProcessing="true"
android:exported="true"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
</activity>
</application>
</manifest>