Adding first APK build

This commit is contained in:
ml
2026-07-20 09:45:08 +02:00
parent 8712269b51
commit 9e2c9ffbe6
42 changed files with 10012 additions and 6 deletions
+13
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#version 100
// GLES port of engine/shaders/color.frag - identical logic, just needs an
// explicit precision declaration (required in GLES fragment shaders, not
// valid in desktop GLSL).
precision mediump float;
varying vec4 Color;
varying float Light;
void main() {
gl_FragColor = vec4(Color.r * Light, Color.g * Light, Color.b * Light, Color.a);
}