Adding modding folder with a hacked build.
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<assemblyIdentity
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type="win32"
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name="InkyBlackness.hacked"
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version="§MAJOR.§MINOR.§PATCH.0"
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/>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity
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type="win32"
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name="Microsoft.Windows.Common-Controls"
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version="6.0.0.0"
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processorArchitecture="*"
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publicKeyToken="6595b64144ccf1df"
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language="*"
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/>
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</dependentAssembly>
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</dependency>
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</assembly>
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BIN
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After Width: | Height: | Size: 58 KiB |
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100 ICON "hacked.ico"
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100 24 "hacked.exe.manifest"
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GLFW_ICON ICON "hacked.ico"
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# InkyBlackness - HackEd
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This package contains the public distribution of the [InkyBlackness](https://inkyblackness.github.io) HackEd binary.
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The executable is a modding tool for the DOS game [System Shock (1994)](http://en.wikipedia.org/wiki/System_Shock) and compatibles.
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## Disclaimer
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A general warning: Keep backups of your files!
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This is an executables downloaded from the internet. If you are unsure what they do or how they work, refer to the sources [on GitHub](https://github.com/inkyblackness).
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## Requirements
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HackEd is a GUI editor for the resources, including a map editor.
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The tool uses OpenGL 3.2 .
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User documentation is available online here: https://github.com/inkyblackness/hacked/wiki
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