Adding modding folder with a hacked build.
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package project
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import (
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"github.com/inkyblackness/imgui-go/v3"
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"github.com/inkyblackness/hacked/ui/gui"
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)
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type saveModAsStartState struct {
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machine gui.ModalStateMachine
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view *View
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}
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func (state saveModAsStartState) Render() {
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imgui.OpenPopup("Save mod as")
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state.machine.SetState(&saveModAsWaitingState{
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machine: state.machine,
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view: state.view,
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})
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}
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func (state saveModAsStartState) HandleFiles(names []string) {
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}
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