Adding modding folder with a hacked build.
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package render
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import (
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"github.com/inkyblackness/hacked/ui/opengl"
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mgl "github.com/go-gl/mathgl/mgl32"
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)
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// Context provides current render properties.
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type Context struct {
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OpenGL opengl.OpenGL
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ViewMatrix *mgl.Mat4
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ProjectionMatrix mgl.Mat4
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}
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