Adding modding folder with a hacked build.
This commit is contained in:
@@ -0,0 +1,402 @@
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package textures
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import (
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"fmt"
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"math"
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"github.com/inkyblackness/imgui-go/v3"
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"github.com/inkyblackness/hacked/editor/external"
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"github.com/inkyblackness/hacked/editor/graphics"
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"github.com/inkyblackness/hacked/editor/render"
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"github.com/inkyblackness/hacked/editor/values"
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"github.com/inkyblackness/hacked/ss1/content/bitmap"
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"github.com/inkyblackness/hacked/ss1/content/text"
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"github.com/inkyblackness/hacked/ss1/content/texture"
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"github.com/inkyblackness/hacked/ss1/edit/undoable/cmd"
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"github.com/inkyblackness/hacked/ss1/resource"
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"github.com/inkyblackness/hacked/ss1/world"
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"github.com/inkyblackness/hacked/ss1/world/ids"
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"github.com/inkyblackness/hacked/ui/gui"
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)
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// View provides edit controls for textures.
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type View struct {
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mod *world.Mod
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textCache *text.Cache
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cp text.Codepage
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imageCache *graphics.TextureCache
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paletteCache *graphics.PaletteCache
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modalStateMachine gui.ModalStateMachine
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clipboard external.Clipboard
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guiScale float32
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commander cmd.Commander
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model viewModel
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}
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// NewTexturesView returns a new instance.
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func NewTexturesView(mod *world.Mod, textCache *text.Cache, cp text.Codepage,
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imageCache *graphics.TextureCache, paletteCache *graphics.PaletteCache,
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modalStateMachine gui.ModalStateMachine,
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clipboard external.Clipboard, guiScale float32, commander cmd.Commander) *View {
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view := &View{
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mod: mod,
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textCache: textCache,
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cp: cp,
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imageCache: imageCache,
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paletteCache: paletteCache,
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modalStateMachine: modalStateMachine,
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clipboard: clipboard,
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guiScale: guiScale,
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commander: commander,
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model: freshViewModel(),
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}
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return view
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}
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// WindowOpen returns the flag address, to be used with the main menu.
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func (view *View) WindowOpen() *bool {
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return &view.model.windowOpen
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}
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// Render renders the view.
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func (view *View) Render() {
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if view.model.restoreFocus {
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imgui.SetNextWindowFocus()
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view.model.restoreFocus = false
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view.model.windowOpen = true
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}
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if view.model.windowOpen {
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imgui.SetNextWindowSizeV(imgui.Vec2{X: 800 * view.guiScale, Y: 300 * view.guiScale}, imgui.ConditionFirstUseEver)
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if imgui.BeginV("Textures", view.WindowOpen(), imgui.WindowFlagsNoCollapse|imgui.WindowFlagsHorizontalScrollbar) {
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view.renderContent()
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}
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imgui.End()
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}
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}
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func (view *View) renderContent() {
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if imgui.BeginChildV("Properties", imgui.Vec2{X: -300 * view.guiScale, Y: 0}, false, imgui.WindowFlagsHorizontalScrollbar) {
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imgui.PushItemWidth(-200 * view.guiScale)
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gui.StepSliderInt("Index", &view.model.currentIndex, 0, world.MaxWorldTextures-1)
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render.TextureSelector("###IndexBitmap", -1, view.guiScale, world.MaxWorldTextures,
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view.model.currentIndex, view.imageCache,
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func(index int) resource.Key {
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return view.indexedResourceKey(ids.LargeTextures, index)
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},
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view.textureTooltip,
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func(newValue int) {
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view.model.currentIndex = newValue
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})
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readOnly := !view.mod.HasModifiableTextureProperties()
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imgui.Separator()
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if imgui.BeginCombo("Language", view.model.currentLang.String()) {
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languages := resource.Languages()
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for _, lang := range languages {
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if imgui.SelectableV(lang.String(), lang == view.model.currentLang, 0, imgui.Vec2{}) {
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view.model.currentLang = lang
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}
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}
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imgui.EndCombo()
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}
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nameKey := resource.KeyOf(ids.TextureNames, view.model.currentLang, view.model.currentIndex)
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name, _ := view.textCache.Text(nameKey)
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view.renderText(readOnly, "Name", name, view.requestSetTextureName)
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useKey := resource.KeyOf(ids.TextureUsages, view.model.currentLang, view.model.currentIndex)
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use, _ := view.textCache.Text(useKey)
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view.renderText(readOnly, "Use", use, view.requestSetTextureUsage)
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imgui.Separator()
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view.renderTextureProperties(readOnly)
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imgui.PopItemWidth()
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}
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imgui.EndChild()
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imgui.SameLine()
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imgui.BeginGroup()
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view.renderTextureSample("Large", ids.LargeTextures, 128, "Large")
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view.renderTextureSample("Medium", ids.MediumTextures, 64, "Medium")
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view.renderTextureSample("Small", ids.SmallTextures, 32, "Small")
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view.renderTextureSample("Icon", ids.IconTextures, 16, "Icon")
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imgui.EndGroup()
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}
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func (view *View) renderText(readOnly bool, label string, value string, changeCallback func(string)) {
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imgui.LabelText(label, value)
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view.clipboardPopup(readOnly, label, value, changeCallback)
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}
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func (view *View) clipboardPopup(readOnly bool, label string, value string, changeCallback func(string)) {
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if imgui.BeginPopupContextItemV(label+"-Popup", 1) {
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if imgui.Selectable("Copy to Clipboard") {
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view.clipboard.SetString(value)
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}
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if !readOnly && imgui.Selectable("Copy from Clipboard") {
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newValue, err := view.clipboard.String()
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if err == nil {
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changeCallback(newValue)
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}
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}
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imgui.EndPopup()
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}
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}
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func (view *View) renderTextureProperties(readOnly bool) {
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list := view.mod.TextureProperties()
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distanceUnifier := values.NewUnifier()
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climbableUnifier := values.NewUnifier()
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transparencyControlUnifier := values.NewUnifier()
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animationGroupUnifier := values.NewUnifier()
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animationIndexUnifier := values.NewUnifier()
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if view.model.currentIndex < len(list) {
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properties := list[view.model.currentIndex]
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distanceUnifier.Add(int(properties.DistanceModifier))
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climbableUnifier.Add(properties.Climbable != 0)
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transparencyControlUnifier.Add(int(properties.TransparencyControl))
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animationGroupUnifier.Add(int(properties.AnimationGroup))
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animationIndexUnifier.Add(int(properties.AnimationIndex))
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}
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values.RenderUnifiedSliderInt(readOnly, "Distance Modifier", distanceUnifier,
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func(u values.Unifier) int { return u.Unified().(int) },
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func(value int) string { return "%d" },
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math.MinInt16, math.MaxInt16,
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func(newValue int) {
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view.requestChangeProperties(func(prop *texture.Properties) {
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prop.DistanceModifier = int16(newValue)
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})
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})
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values.RenderUnifiedCheckboxCombo(readOnly, "Climbable", climbableUnifier,
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func(newValue bool) {
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view.requestChangeProperties(func(prop *texture.Properties) {
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prop.Climbable = 0
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if newValue {
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prop.Climbable = 1
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}
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})
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})
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values.RenderUnifiedCombo(readOnly, "Transparency Control", transparencyControlUnifier,
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func(u values.Unifier) int { return u.Unified().(int) },
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func(index int) string { return texture.TransparencyControl(index).String() },
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len(texture.TransparencyControls()),
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func(newValue int) {
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view.requestChangeProperties(func(prop *texture.Properties) {
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prop.TransparencyControl = texture.TransparencyControl(newValue)
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})
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})
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values.RenderUnifiedSliderInt(readOnly, "Animation Group", animationGroupUnifier,
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func(u values.Unifier) int { return u.Unified().(int) },
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func(value int) string { return "%d" },
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0, 3,
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func(newValue int) {
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view.requestChangeProperties(func(prop *texture.Properties) {
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prop.AnimationGroup = byte(newValue)
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})
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})
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values.RenderUnifiedSliderInt(readOnly, "Animation Index", animationIndexUnifier,
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func(u values.Unifier) int { return u.Unified().(int) },
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func(value int) string { return "%d" },
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0, 3,
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func(newValue int) {
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view.requestChangeProperties(func(prop *texture.Properties) {
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prop.AnimationIndex = byte(newValue)
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})
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})
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}
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func (view *View) renderTextureSample(label string, id resource.ID, sideLength float32, sizeID string) {
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if imgui.BeginChildV(label, imgui.Vec2{X: -1, Y: (128 + 7) * view.guiScale}, true, imgui.WindowFlagsNoScrollbar) {
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key := view.indexedResourceKey(id, view.model.currentIndex)
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render.TextureImage("Texture Bitmap", view.imageCache, key,
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imgui.Vec2{X: sideLength * view.guiScale, Y: sideLength * view.guiScale})
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imgui.SameLine()
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imgui.BeginGroup()
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tex, err := view.imageCache.Texture(key)
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if imgui.Button("Clear") {
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view.requestClear(id, view.model.currentIndex, int(sideLength))
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}
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imgui.SameLine()
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if imgui.Button("Import") {
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view.requestImport(id, view.model.currentIndex)
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}
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if err == nil {
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if imgui.Button("Export") {
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view.requestExport(id, view.model.currentIndex, sizeID)
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}
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if view.hasModCurrentBitmap() {
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imgui.SameLine()
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if imgui.Button("Remove") {
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view.requestSetBitmapData(id, view.model.currentIndex, nil)
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}
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}
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width, height := tex.Size()
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imgui.Text(fmt.Sprintf("%d x %d px", int(width), int(height)))
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}
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imgui.EndGroup()
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}
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imgui.EndChild()
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}
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func (view *View) currentResourceKey() resource.Key {
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return view.indexedResourceKey(ids.LargeTextures, view.model.currentIndex)
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}
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func (view *View) indexedResourceKey(id resource.ID, index int) resource.Key {
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info, _ := ids.Info(id)
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if info.List {
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return resource.KeyOf(id, resource.LangAny, index)
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}
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return resource.KeyOf(id.Plus(index), resource.LangAny, 0)
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}
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func (view *View) textureTooltip(index int) string {
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key := resource.KeyOf(ids.TextureNames, resource.LangDefault, index)
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name, err := view.textCache.Text(key)
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suffix := ""
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if err == nil {
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suffix = ": " + name
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}
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return fmt.Sprintf("%3d", index) + suffix
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}
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func (view *View) hasModCurrentBitmap() bool {
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key := view.currentResourceKey()
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return len(view.mod.ModifiedBlock(key.Lang, key.ID, key.Index)) > 0
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}
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func (view *View) requestChangeProperties(modifier func(*texture.Properties)) {
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list := view.mod.TextureProperties()
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if view.model.currentIndex < len(list) {
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command := setTexturePropertiesCommand{
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model: &view.model,
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textureIndex: view.model.currentIndex,
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oldProperties: list[view.model.currentIndex],
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newProperties: list[view.model.currentIndex],
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}
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modifier(&command.newProperties)
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view.commander.Queue(command)
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}
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}
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func (view *View) requestSetTextureName(value string) {
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view.requestSetTextureText(ids.TextureNames, value)
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}
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func (view *View) requestSetTextureUsage(value string) {
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view.requestSetTextureText(ids.TextureUsages, value)
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}
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func (view *View) requestSetTextureText(id resource.ID, newValue string) {
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key := resource.KeyOf(id, view.model.currentLang, view.model.currentIndex)
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oldValue, _ := view.textCache.Text(key)
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if oldValue != newValue {
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command := setTextureTextCommand{
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model: &view.model,
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key: key,
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oldData: view.cp.Encode(oldValue),
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newData: view.cp.Encode(text.Blocked(newValue)[0]),
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}
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view.commander.Queue(command)
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}
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}
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func (view *View) requestExport(id resource.ID, index int, sizeID string) {
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key := view.indexedResourceKey(id, index)
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tex, err := view.imageCache.Texture(key)
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if err != nil {
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return
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}
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palette, err := view.paletteCache.Palette(0)
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if err != nil {
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return
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}
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rawPalette := palette.Palette()
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filename := fmt.Sprintf("Texture_%03d_%s.png", index, sizeID)
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width, height := tex.Size()
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bmp := bitmap.Bitmap{
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Header: bitmap.Header{
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Width: int16(width),
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Height: int16(height),
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},
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Pixels: tex.PixelData(),
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Palette: &rawPalette,
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}
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external.ExportImage(view.modalStateMachine, filename, bmp)
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}
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func (view *View) requestImport(id resource.ID, index int) {
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paletteRetriever := func() (bitmap.Palette, error) {
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palette, err := view.paletteCache.Palette(0)
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if err != nil {
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return bitmap.Palette{}, err
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}
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return palette.Palette(), nil
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}
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external.ImportImage(view.modalStateMachine, paletteRetriever, func(bmp bitmap.Bitmap) {
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view.requestSetBitmap(id, index, bmp)
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})
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}
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func (view *View) requestClear(id resource.ID, index int, sideLength int) {
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bmp := bitmap.Bitmap{
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Header: bitmap.Header{
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Width: int16(sideLength),
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Height: int16(sideLength),
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},
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Pixels: []byte{0x00},
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}
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view.requestSetBitmap(id, index, bmp)
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}
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func (view *View) requestSetBitmap(id resource.ID, index int, bmp bitmap.Bitmap) {
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highestBitShift := func(value int16) (result byte) {
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if value != 0 {
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for (value >> result) != 1 {
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result++
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}
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}
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return
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}
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bmp.Header.Flags = 0
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bmp.Header.Type = bitmap.TypeFlat8Bit
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bmp.Header.WidthFactor = highestBitShift(bmp.Header.Width)
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bmp.Header.HeightFactor = highestBitShift(bmp.Header.Height)
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bmp.Header.Stride = uint16(bmp.Header.Width)
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data := bitmap.Encode(&bmp, 0)
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view.requestSetBitmapData(id, index, data)
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}
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func (view *View) requestSetBitmapData(id resource.ID, index int, newData []byte) {
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resourceKey := view.indexedResourceKey(id, index)
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command := setTextureBitmapCommand{
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model: &view.model,
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id: id,
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textureIndex: index,
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oldData: view.mod.ModifiedBlock(resource.LangAny, resourceKey.ID, resourceKey.Index),
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newData: newData,
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}
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view.commander.Queue(command)
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}
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Reference in New Issue
Block a user