Adding modding folder with a hacked build.
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package level
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const (
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defaultMapXShift = 6
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defaultMapYShift = 6
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defaultMapHeightShift = 3
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)
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// BaseInfo describes the basic parameters of a level map.
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type BaseInfo struct {
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// XSize is the horizontal extent of the map (West to East).
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XSize int32
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// YSize is the vertical extent of the map (South to North).
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YSize int32
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// XShift is the base value of XSize (XSize <= 1 << XShift).
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XShift int32
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// YShift is the base value of YSize (YSize <= 1 << YShift).
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YShift int32
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// ZShift is the base value of the height of the map.
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ZShift HeightShift
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_ [4]byte
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// Cyberspace indicates whether the level is cyberspace.
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Cyberspace byte
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_ [12]byte
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// Scheduler contains base information about the schedule table of the level.
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Scheduler SchedulerInfo
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}
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// DefaultBaseInfo returns an initialized instance.
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func DefaultBaseInfo(cyberspace bool) BaseInfo {
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info := BaseInfo{
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XSize: 1 << defaultMapXShift,
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YSize: 1 << defaultMapYShift,
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XShift: defaultMapXShift,
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YShift: defaultMapYShift,
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ZShift: defaultMapHeightShift,
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Scheduler: DefaultSchedulerInfo(),
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}
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if cyberspace {
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info.Cyberspace = 1
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}
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return info
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}
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