Adding modding folder with a hacked build.

This commit is contained in:
ml
2026-09-26 08:53:08 +02:00
parent cdb960dc71
commit c91080aba7
755 changed files with 50424 additions and 0 deletions
@@ -0,0 +1,45 @@
package lvlids
const (
// PerLevel is the amount of resources reserved per level.
PerLevel = 100
// FirstUsed identifies the first level-specific resource in a level-range.
FirstUsed = 2
// FirstUnused identifies the first unused level-specific resource in a level-range.
FirstUnused = 54
)
// Level resource identifier are listed below.
const (
MapVersionNumber = 2
ObjectVersionNumber = 3
Information = 4
TileMap = 5
Schedules = 6
TextureAtlas = 7
ObjectMainTable = 8
ObjectCrossRefTable = 9
ObjectClassTablesStart = 10
ObjectDefaultTablesStart = 25
SavefileVersion = 40
Unused41 = 41
TextureAnimations = 42
SurveillanceSources = 43
SurveillanceSurrogates = 44
Parameters = 45
MapNotes = 46
MapNotesPointer = 47
Unknown48 = 48
Unknown49 = 49
Unknown50 = 50
LoopConfiguration = 51
Unknown52 = 52
HeightSemaphores = 53
)