Adding modding folder with a hacked build.
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package compression
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import (
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"fmt"
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"github.com/inkyblackness/hacked/ss1"
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)
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const (
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// ErrFormat indicates errors in the compression format.
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ErrFormat ss1.StringError = "format error"
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errCannotRepeatWordOnFirstTileOfRow ss1.StringError = "cannot repeat word on first tile of row"
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errUnknownControl ss1.StringError = "found unknown control"
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errTooManyLongOffsets ss1.StringError = "too many long offsets"
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errInvalidByteCount ss1.StringError = "invalid byte count"
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errInvalidFrameSize ss1.StringError = "invalid frame size"
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)
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type tooManyWordsError struct {
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Total uint32
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MaximumDirect uint32
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BitstreamIndexLimit uint32
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}
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func (err tooManyWordsError) Error() string {
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return fmt.Sprintf("too many words: total=%v, maxDirect=%v, indexLimit=%v", err.Total, err.MaximumDirect, err.BitstreamIndexLimit)
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}
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type wordIndexOutOfRangeError struct {
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Index uint32
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Available uint32
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}
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func (err wordIndexOutOfRangeError) Error() string {
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return fmt.Sprintf("control word index out of range: %v/%v", err.Index, err.Available)
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}
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type paletteLookupTooBigError struct {
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Size int
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}
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func (err paletteLookupTooBigError) Error() string {
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return fmt.Sprintf("palette lookup is too big: %vB", err.Size)
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}
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