Adding modding folder with a hacked build.

This commit is contained in:
ml
2026-09-26 08:53:08 +02:00
parent cdb960dc71
commit c91080aba7
755 changed files with 50424 additions and 0 deletions
@@ -0,0 +1,31 @@
package objprop
import (
"github.com/inkyblackness/hacked/ss1/content/interpreters"
"github.com/inkyblackness/hacked/ss1/content/object"
)
var grenadeGenerics = interpreters.New().
Refining("BasicWeapon", 0, 8, basicWeapon, interpreters.Always).
With("Touchiness", 8, 1).
With("BlastRadius", 9, 1).
With("BlastCoreRange", 10, 1).
With("BlastDamage", 11, 1).
With("AttackMass", 12, 1).
With("Flags", 13, 1).As(interpreters.Bitfield(map[uint32]string{
0x01: "Explode on contact",
0x04: "Explode by timer",
0x08: "Explode by vicinity"}))
var timedExplosives = interpreters.New().
With("MinimumTime", 0, 1).
With("MaximumTime", 1, 1).
With("RandomFactor", 2, 1)
func initGrenades() {
objClass := object.Class(3)
genericDescriptions[objClass] = grenadeGenerics
setSpecific(objClass, 1, timedExplosives)
}