Adding modding folder with a hacked build.

This commit is contained in:
ml
2026-09-26 08:53:08 +02:00
parent cdb960dc71
commit c91080aba7
755 changed files with 50424 additions and 0 deletions
@@ -0,0 +1,48 @@
package objprop
import (
"github.com/inkyblackness/hacked/ss1/content/interpreters"
"github.com/inkyblackness/hacked/ss1/content/object"
)
var genericDescriptions map[object.Class]*interpreters.Description
var specificDescriptions map[object.Triple]*interpreters.Description
const anyObjectType = 0xFF
var damageType = interpreters.Bitfield(map[uint32]string{
0x01: "Explosion",
0x02: "Energy",
0x04: "Magnetic",
0x08: "Radiation",
0x10: "Gas",
0x20: "Tranquilizer",
0x40: "Needle",
0x80: "Bio",
})
var specialDamageType = interpreters.Bitfield(map[uint32]string{
0x0F: "Primary (double)",
0xF0: "Super (quad)",
})
func init() {
genericDescriptions = make(map[object.Class]*interpreters.Description)
specificDescriptions = make(map[object.Triple]*interpreters.Description)
initGuns()
initAmmo()
initPhysics()
initGrenades()
initSmallStuff()
initAnimating()
initCritters()
}
func setSpecific(objClass object.Class, objSubclass int, desc *interpreters.Description) {
specificDescriptions[object.TripleFrom(int(objClass), objSubclass, anyObjectType)] = desc
}
func setSpecificByType(objClass object.Class, objSubclass int, objType int, desc *interpreters.Description) {
specificDescriptions[object.TripleFrom(int(objClass), objSubclass, objType)] = desc
}