Adding modding folder with a hacked build.

This commit is contained in:
ml
2026-09-26 08:53:08 +02:00
parent cdb960dc71
commit c91080aba7
755 changed files with 50424 additions and 0 deletions
@@ -0,0 +1,18 @@
package opengl
// CompileNewShader creates a shader of given type and compiles the provided source.
func CompileNewShader(gl OpenGL, shaderType uint32, source string) (shader uint32, err error) {
shader = gl.CreateShader(shaderType)
gl.ShaderSource(shader, source)
gl.CompileShader(shader)
compileStatus := gl.GetShaderParameter(shader, COMPILE_STATUS)
if compileStatus == 0 {
err = ShaderError{Log: gl.GetShaderInfoLog(shader)}
gl.DeleteShader(shader)
shader = 0
}
return
}