Adding modding folder with a hacked build.
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## Loop Configuration
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```L51``` is a table containing loop configuration. 64 entries are stored in this table, with unused entries set to 0x00.
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> This table appears to be automatically filled by displaying objects, such as screens and the like.
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> Although ```archive.dat``` contains valid information in this table, it is rewritten by the information from the level object properties.
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**LoopConfigEntry** (15 bytes)
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0000 int16 Object Table Index
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0002 byte Loop type
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0003 [10]byte Unused
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000D int16 Frame time -- 0x0100 is 0.9 seconds; Default: 0x0080
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**Loop Type**
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0 Don't loop, stick with first frame
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1 Loop forward
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2 Play once (on finish, stick with last frame)
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3 Loop backward
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4 Loop back and forth
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5 Loop back and forth
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6 Loop back and forth
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7 Loop back and forth
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