Adding modding folder with a hacked build.
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## Level Software Table (Class 6)
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```L16``` is a table describing software - programs, logs, data...
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**Level Software Entry** (9 bytes)
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0000 [6]byte Level object prefix
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0006 [3]byte Software data
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### Cyberspace programs 6/0/x, 6/1/x, 6/2/x
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**Cyberspace program data** (3 bytes)
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0000 byte Version
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0001 [2]byte Unused
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> The three subclasses can be considered "aggressive programs", "defensive programs" and "boosts". Boosts ignore the version.
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> Although several programs are defined, only a few are used.
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> Different version numbers also change the color of the cube.
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### Fun pack modules 6/3/0
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**Fun pack module data** (3 bytes)
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0000 byte Game mask
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0001 [2]byte Unused
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**Game mask** (1 byte)
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0x01 Ping
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0x02 Eel Zapper
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0x04 Road
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0x08 Botbounce
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0x10 15
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0x20 TriopToe
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0x40 Gameb (Not working, gives "not installed" message)
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0x80 Wing 0
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### Multimedia data 6/4/0, 6/4/1
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**Multimedia software data** (3 bytes)
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0000 byte Unused
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0001 byte Index
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0002 byte Type
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**Multimedia type** (1 byte)
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0x00 E-Mail
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0x01 Log
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0x02 Data
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> In the game, e-mails are received through triggers, logs are only in real-world levels, and data only in cyberspace levels. The engine supports placing any of them in any level type.
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#### Logs
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For logs, the ```Log resource offset``` is based on the resource ID ```0x09B8```. The high nibble is used as the level identifier - into
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which category the log should be put.
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See [Electronic Messages](../../content/ElectronicMessages.md) for details on messages.
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> 6/4/0 are called "TEXT", behave like 6/4/1 "EMAIL", and are only used as logs.
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## Cyberspace "Scenery" Software (Class 7, in cyberspace)
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In cyberspace levels, ```L17``` is a table for additional software. It acts as an overflow for software if the first table is full.
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**Scenery Software Entry** (16 bytes)
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0000 [6]byte Level object prefix
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0006 [10]byte Scenery software data
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### Scenery software 7/3/2 ("GLOW BULB"), 7/2/0 ("SIGN")
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**Scenery software data** (10 bytes)
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0000 int16 Parameter
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0002 int32 Subclass
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0006 int32 Type
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For entries that specify a program, ```Parameter``` specifies the version. For fun packs, it is the game mask.
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> This type is only used for software with a single parameter; Found only for programs and fun packs.
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