/*
Copyright (C) 2015-2018 Night Dive Studios, LLC.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
/*
* $Source: n:/project/lib/src/2d/RCS/fl8gfl8.c $
* $Revision: 1.3 $
* $Author: kaboom $
* $Date: 1993/10/19 09:50:23 $
*
* Routines for reading flat 8 bitmaps from a flat 8 canvas.
*
* This file is part of the 2d library.
*
* $Log: fl8gfl8.c $
* Revision 1.3 1993/10/19 09:50:23 kaboom
* Replaced #include
void flat8_get_flat8_ubitmap(grs_bitmap *bm, short x, short y) {
uchar *src;
uchar *dst;
short h = bm->h;
short w = bm->w;
ushort brow = bm->row;
ushort grow = grd_bm.row;
src = grd_bm.bits + grow * y + x;
dst = bm->bits;
while (h--) {
LG_memmove(dst, src, w);
src += grow;
dst += brow;
}
}