/* Copyright (C) 2015-2018 Night Dive Studios, LLC. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* * $Source: n:/project/lib/src/2d/RCS/fl8gfl8.c $ * $Revision: 1.3 $ * $Author: kaboom $ * $Date: 1993/10/19 09:50:23 $ * * Routines for reading flat 8 bitmaps from a flat 8 canvas. * * This file is part of the 2d library. * * $Log: fl8gfl8.c $ * Revision 1.3 1993/10/19 09:50:23 kaboom * Replaced #include void flat8_get_flat8_ubitmap(grs_bitmap *bm, short x, short y) { uchar *src; uchar *dst; short h = bm->h; short w = bm->w; ushort brow = bm->row; ushort grow = grd_bm.row; src = grd_bm.bits + grow * y + x; dst = bm->bits; while (h--) { LG_memmove(dst, src, w); src += grow; dst += brow; } }