package world import ( "github.com/inkyblackness/hacked/ss1/content/object" "github.com/inkyblackness/hacked/ss1/content/texture" "github.com/inkyblackness/hacked/ss1/resource" ) // Modder describes actions meant to modify resources. type Modder interface { // SetResourceBlock changes the block data of a resource. // // If the block data is not empty, then: // If the resource does not exist, it will be created with default meta information. // If the block does not exist, the resource is extended to allow its addition. // // If the block data is empty (or nil), then the block is cleared. // If the resource is a compound list, then the underlying data will become visible again. SetResourceBlock(lang resource.Language, id resource.ID, index int, data []byte) // PatchResourceBlock modifies an existing block. // This modification assumes the block already exists and can take the given patch data. // The patch data is expected to be produced by rle.Compress(). (see also: Mod.CreateBlockPatch) PatchResourceBlock(lang resource.Language, id resource.ID, index int, expectedLength int, patch []byte) // SetResourceBlocks sets the entire list of block data of a resource. // This method is primarily meant for compound non-list resources (e.g. text pages). SetResourceBlocks(lang resource.Language, id resource.ID, data [][]byte) // DelResource removes a resource from the mod in the given language. // // After the deletion, all the underlying data of the world will become visible again. DelResource(lang resource.Language, id resource.ID) // SetTextureProperties updates the properties of a specific texture. SetTextureProperties(textureIndex int, properties texture.Properties) // SetObjectProperties updates the properties of a specific object. SetObjectProperties(triple object.Triple, properties object.Properties) }