## Level Software Table (Class 6) ```L16``` is a table describing software - programs, logs, data... **Level Software Entry** (9 bytes) 0000 [6]byte Level object prefix 0006 [3]byte Software data ### Cyberspace programs 6/0/x, 6/1/x, 6/2/x **Cyberspace program data** (3 bytes) 0000 byte Version 0001 [2]byte Unused > The three subclasses can be considered "aggressive programs", "defensive programs" and "boosts". Boosts ignore the version. > Although several programs are defined, only a few are used. > Different version numbers also change the color of the cube. ### Fun pack modules 6/3/0 **Fun pack module data** (3 bytes) 0000 byte Game mask 0001 [2]byte Unused **Game mask** (1 byte) 0x01 Ping 0x02 Eel Zapper 0x04 Road 0x08 Botbounce 0x10 15 0x20 TriopToe 0x40 Gameb (Not working, gives "not installed" message) 0x80 Wing 0 ### Multimedia data 6/4/0, 6/4/1 **Multimedia software data** (3 bytes) 0000 byte Unused 0001 byte Index 0002 byte Type **Multimedia type** (1 byte) 0x00 E-Mail 0x01 Log 0x02 Data > In the game, e-mails are received through triggers, logs are only in real-world levels, and data only in cyberspace levels. The engine supports placing any of them in any level type. #### Logs For logs, the ```Log resource offset``` is based on the resource ID ```0x09B8```. The high nibble is used as the level identifier - into which category the log should be put. See [Electronic Messages](../../content/ElectronicMessages.md) for details on messages. > 6/4/0 are called "TEXT", behave like 6/4/1 "EMAIL", and are only used as logs. ## Cyberspace "Scenery" Software (Class 7, in cyberspace) In cyberspace levels, ```L17``` is a table for additional software. It acts as an overflow for software if the first table is full. **Scenery Software Entry** (16 bytes) 0000 [6]byte Level object prefix 0006 [10]byte Scenery software data ### Scenery software 7/3/2 ("GLOW BULB"), 7/2/0 ("SIGN") **Scenery software data** (10 bytes) 0000 int16 Parameter 0002 int32 Subclass 0006 int32 Type For entries that specify a program, ```Parameter``` specifies the version. For fun packs, it is the game mask. > This type is only used for software with a single parameter; Found only for programs and fun packs.