package conditions import ( "github.com/inkyblackness/hacked/ss1/content/interpreters" ) var gameVariable = interpreters.New(). With("VariableKey", 0, 2).As(interpreters.SpecialValue("VariableCondition")). With("Value", 2, 1). With("MessageIndex", 3, 1) // GameVariable returns the description for a game variable condition. func GameVariable() *interpreters.Description { return gameVariable }