a5ec8db5f7
build / build (push) Failing after 5s
dependency (SDL2, SDL2_mixer, fluidsynth-lite, a MIDI soundfont) prebuilt, so compiling the engine needs no network access - just the image and the engine source. Add res/assets/extract_assets.sh to pull the game's data files out of a purchased GOG installer, and a Makefile that assembles a runnable dist/ from the two. Also add `make package`, which builds a redistributable tarball that omits the proprietary game assets (shipping res/GET_ASSETS.txt instead) plus license information for both the MIT tooling and the GPLv3 engine, and a Gitea Actions workflow that builds and publishes it to dl.ladkau.de on every push.
251 lines
7.4 KiB
C
251 lines
7.4 KiB
C
/*
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Copyright (C) 2015-2018 Night Dive Studios, LLC.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* $Source: n:/project/lib/src/2d/RCS/clppoly.c $
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* $Revision: 1.4 $
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* $Author: kaboom $
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* $Date: 1993/10/19 09:50:13 $
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*
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* Routines for clipping fixed-point polygons to a rectangle.
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*
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* This file is part of the 2d library.
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*
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* $Log: clppoly.c $
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* Revision 1.4 1993/10/19 09:50:13 kaboom
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* Replaced #include <grd.h" with new headers split from grd.h.
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*
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* Revision 1.3 1993/10/01 15:38:57 kaboom
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* Cleaned up code some; converted to using clpcon.h instead of clip.h.
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*
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* Revision 1.2 1993/08/10 15:27:13 kaboom
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* Reformatted function code.
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*
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* Revision 1.1 1993/02/22 14:41:42 kaboom
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* Initial revision
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*
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********************************************************************
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* Log from old clip.c:
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*
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* Revision 1.11 1993/02/05 16:27:54 matt
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* Fixed gr_clip_fix_poly() and gr_clip_int_poly(), which got the
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* arrays mixed up when clipping the top edge.
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*
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* Revision 1.8 1993/02/04 16:27:58 matt
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* Fixed gr_clip_fix_poly() by using new fix_mul_div() function to
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* preserve sign in computing new coordinates.
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*/
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#include "grs.h"
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#include "buffer.h"
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#include "cnvdat.h"
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int gr_clip_fix_poly (int n, fix *vlist, fix *clist)
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{
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fix *tlist = (fix *)gr_alloc_temp (128*sizeof (fix));
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fix x0, y0;
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fix x1, y1;
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int i, j;
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/* clip left edge from vlist->tlist */
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x0 = vlist[2*(n-1)];
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y0 = vlist[2*(n-1)+1];
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for (i=j=0; i<n; i++) {
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x1 = vlist[2*i];
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y1 = vlist[2*i+1];
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if (x0 >= grd_fix_clip.left) {
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/* start point is inside half plane */
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if (x1 >= grd_fix_clip.left) {
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/* both points inside half plane. output end point. */
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tlist[2*j] = x1;
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tlist[2*j+1] = y1;
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j++;
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} else {
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/* edge exits half plane. output intersection. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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tlist[2*j] = grd_fix_clip.left;
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tlist[2*j+1] = y0 + fix_mul_div (dy,(grd_fix_clip.left-x0),dx);
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j++;
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}
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} else {
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/* start point is outside half plane. */
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if (x1 >= grd_fix_clip.left) {
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/* edge enters half plane. output intersection and end point. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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if (x1 != grd_fix_clip.left) {
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tlist[2*j] = grd_fix_clip.left;
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tlist[2*j+1] = y0 + fix_mul_div (dy,(grd_fix_clip.left-x0),dx);
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j++;
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}
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tlist[2*j] = x1;
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tlist[2*j+1] = y1;
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j++;
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} else
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/* both points outside, eliminate edge. */
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;
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}
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x0=x1; y0=y1;
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}
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/* clip top edge from tlist->clist */
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x0 = tlist[2*(j-1)];
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y0 = tlist[2*(j-1)+1];
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for (n=j, i=j=0; i<n; i++) {
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x1 = tlist[2*i];
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y1 = tlist[2*i+1];
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if (y0 >= grd_fix_clip.top) {
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/* start point is inside half plane */
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if (y1 >= grd_fix_clip.top) {
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/* both points inside half plane. output end point. */
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clist[2*j] = x1;
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clist[2*j+1] = y1;
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j++;
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} else {
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/* edge exits half plane. output intersection. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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clist[2*j] = x0 + fix_mul_div (dx,(grd_fix_clip.top-y0),dy);
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clist[2*j+1] = grd_fix_clip.top;
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j++;
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}
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} else {
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/* start point is outside half plane. */
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if (y1 >= grd_fix_clip.top) {
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/* edge enters half plane. output intersection and end point. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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if (y1 != grd_fix_clip.top) {
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clist[2*j] = x0 + fix_mul_div (dx,(grd_fix_clip.top-y0),dy);
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clist[2*j+1] = grd_fix_clip.top;
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j++;
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}
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clist[2*j] = x1;
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clist[2*j+1] = y1;
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j++;
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} else
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/* both points outside, eliminate edge. */
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;
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}
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x0=x1; y0=y1;
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}
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/* clip right edge from clist->tlist */
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x0 = clist[2*(j-1)];
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y0 = clist[2*(j-1)+1];
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for (n=j, i=j=0; i<n; i++) {
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x1 = clist[2*i];
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y1 = clist[2*i+1];
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if (x0 <= grd_fix_clip.right) {
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/* start point is inside half plane */
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if (x1 <= grd_fix_clip.right) {
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/* both points inside half plane. output end point. */
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tlist[2*j] = x1;
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tlist[2*j+1] = y1;
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j++;
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} else {
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/* edge exits half plane. output intersection. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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tlist[2*j] = grd_fix_clip.right;
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tlist[2*j+1] = y0 + fix_mul_div (dy,(grd_fix_clip.right-x0),dx);
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j++;
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}
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} else {
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/* start point is outside half plane. */
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if (x1 <= grd_fix_clip.right) {
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/* edge enters half plane. output intersection and end point. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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if (x1 != grd_fix_clip.right) {
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tlist[2*j] = grd_fix_clip.right;
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tlist[2*j+1] = y0 + fix_mul_div (dy,(grd_fix_clip.right-x0),dx);
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j++;
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}
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tlist[2*j] = x1;
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tlist[2*j+1] = y1;
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j++;
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} else
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/* both points outside, eliminate edge. */
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;
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}
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x0=x1; y0=y1;
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}
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/* clip bottom edge from tlist->clist */
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x0 = tlist[2*(j-1)];
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y0 = tlist[2*(j-1)+1];
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for (n=j, i=j=0; i<n; i++) {
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x1 = tlist[2*i];
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y1 = tlist[2*i+1];
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if (y0 <= grd_fix_clip.bot) {
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/* start point is inside half plane */
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if (y1 <= grd_fix_clip.bot) {
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/* both points inside half plane. output end point. */
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clist[2*j] = x1;
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clist[2*j+1] = y1;
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j++;
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} else {
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/* edge exits half plane. output intersection. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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clist[2*j] = x0 + fix_mul_div (dx,(grd_fix_clip.bot-y0),dy);
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clist[2*j+1] = grd_fix_clip.bot;
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j++;
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}
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} else {
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/* start point is outside half plane. */
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if (y1 <= grd_fix_clip.bot) {
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/* edge enters half plane. output intersection and end point. */
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fix dx = x1-x0;
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fix dy = y1-y0;
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if (y1 != grd_fix_clip.bot) {
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clist[2*j] = x0 + fix_mul_div (dx,(grd_fix_clip.bot-y0),dy);
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clist[2*j+1] = grd_fix_clip.bot;
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j++;
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}
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clist[2*j] = x1;
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clist[2*j+1] = y1;
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j++;
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} else
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/* both points outside, eliminate edge. */
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;
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}
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x0=x1; y0=y1;
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}
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/* punt temporary vertex list. */
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gr_free_temp (tlist);
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/* return new number of vertices. */
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return j;
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}
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