Files
questshock/modding/hacked/editor/bitmaps/View.go
T

272 lines
7.9 KiB
Go

package bitmaps
import (
"fmt"
"github.com/inkyblackness/imgui-go/v3"
"github.com/inkyblackness/hacked/editor/external"
"github.com/inkyblackness/hacked/editor/graphics"
"github.com/inkyblackness/hacked/editor/render"
"github.com/inkyblackness/hacked/ss1/content/bitmap"
"github.com/inkyblackness/hacked/ss1/edit/undoable/cmd"
"github.com/inkyblackness/hacked/ss1/resource"
"github.com/inkyblackness/hacked/ss1/world"
"github.com/inkyblackness/hacked/ss1/world/ids"
"github.com/inkyblackness/hacked/ui/gui"
)
type bitmapInfo struct {
title string
languageSpecific bool
bitmapType bitmap.Type
bitmapFlags bitmap.Flag
}
var knownBitmapTypes = map[resource.ID]bitmapInfo{
ids.MfdDataBitmaps: {title: "MFD Data Images", languageSpecific: true, bitmapType: bitmap.TypeCompressed8Bit, bitmapFlags: bitmap.FlagTransparent},
ids.ObjectMaterialBitmaps: {title: "Object Materials", languageSpecific: false, bitmapType: bitmap.TypeFlat8Bit, bitmapFlags: 0},
ids.ObjectTextureBitmaps: {title: "Object Textures", languageSpecific: false, bitmapType: bitmap.TypeFlat8Bit, bitmapFlags: 0},
ids.IconBitmaps: {title: "Wall Icons", languageSpecific: false, bitmapType: bitmap.TypeCompressed8Bit, bitmapFlags: bitmap.FlagTransparent},
ids.GraffitiBitmaps: {title: "Graffiti", languageSpecific: false, bitmapType: bitmap.TypeCompressed8Bit, bitmapFlags: bitmap.FlagTransparent},
ids.ScreenTextures: {title: "Screens", languageSpecific: false, bitmapType: bitmap.TypeCompressed8Bit, bitmapFlags: 0},
}
var knownBitmapTypesOrder = []resource.ID{
ids.MfdDataBitmaps,
ids.ObjectMaterialBitmaps,
ids.ObjectTextureBitmaps,
ids.IconBitmaps,
ids.GraffitiBitmaps,
ids.ScreenTextures,
}
// View provides edit controls for bitmaps.
type View struct {
mod *world.Mod
imageCache *graphics.TextureCache
paletteCache *graphics.PaletteCache
modalStateMachine gui.ModalStateMachine
clipboard external.Clipboard
guiScale float32
commander cmd.Commander
model viewModel
}
// NewBitmapsView returns a new instance.
func NewBitmapsView(mod *world.Mod, imageCache *graphics.TextureCache, paletteCache *graphics.PaletteCache,
modalStateMachine gui.ModalStateMachine, clipboard external.Clipboard,
guiScale float32, commander cmd.Commander) *View {
view := &View{
mod: mod,
imageCache: imageCache,
paletteCache: paletteCache,
modalStateMachine: modalStateMachine,
clipboard: clipboard,
guiScale: guiScale,
commander: commander,
model: freshViewModel(),
}
return view
}
// WindowOpen returns the flag address, to be used with the main menu.
func (view *View) WindowOpen() *bool {
return &view.model.windowOpen
}
// Render renders the view.
func (view *View) Render() {
if view.model.restoreFocus {
imgui.SetNextWindowFocus()
view.model.restoreFocus = false
view.model.windowOpen = true
}
if view.model.windowOpen {
imgui.SetNextWindowSizeV(imgui.Vec2{X: 800 * view.guiScale, Y: 300 * view.guiScale}, imgui.ConditionFirstUseEver)
if imgui.BeginV("Bitmaps", view.WindowOpen(), imgui.WindowFlagsNoCollapse|imgui.WindowFlagsHorizontalScrollbar) {
view.renderContent()
}
imgui.End()
}
}
func (view *View) renderContent() {
if imgui.BeginChildV("Properties", imgui.Vec2{X: 350 * view.guiScale, Y: 0}, false, 0) {
imgui.PushItemWidth(-150 * view.guiScale)
if imgui.BeginCombo("Bitmap Type", knownBitmapTypes[view.model.currentKey.ID].title) {
for _, id := range knownBitmapTypesOrder {
if imgui.SelectableV(knownBitmapTypes[id].title, id == view.model.currentKey.ID, 0, imgui.Vec2{}) {
view.model.currentKey.ID = id
view.model.currentKey.Index = 0
}
}
imgui.EndCombo()
}
selectedType := knownBitmapTypes[view.model.currentKey.ID]
if selectedType.languageSpecific {
if imgui.BeginCombo("Language", view.model.currentKey.Lang.String()) {
languages := resource.Languages()
for _, lang := range languages {
if imgui.SelectableV(lang.String(), lang == view.model.currentKey.Lang, 0, imgui.Vec2{}) {
view.model.currentKey.Lang = lang
}
}
imgui.EndCombo()
}
} else {
view.model.currentKey.Lang = resource.LangAny
}
info, _ := ids.Info(view.model.currentKey.ID)
gui.StepSliderInt("Index", &view.model.currentKey.Index, 0, info.MaxCount-1)
render.TextureSelector("###"+"IndexBitmap", -1, view.guiScale, info.MaxCount,
view.model.currentKey.Index, view.imageCache,
view.indexedResourceKey,
func(index int) string { return fmt.Sprintf("%d", index) },
func(newValue int) {
view.model.currentKey.Index = newValue
})
tex, err := view.imageCache.Texture(view.currentResourceKey())
if imgui.Button("Clear") {
view.requestClear(selectedType)
}
imgui.SameLine()
if imgui.Button("Import") {
view.requestImport(selectedType)
}
if err == nil {
imgui.SameLine()
if imgui.Button("Export") {
view.requestExport()
}
if view.hasModCurrentBitmap() {
imgui.SameLine()
if imgui.Button("Remove") {
view.requestSetBitmapData(nil)
}
}
width, height := tex.Size()
imgui.LabelText("Width", fmt.Sprintf("%d", int(width)))
imgui.LabelText("Height", fmt.Sprintf("%d", int(height)))
}
imgui.PopItemWidth()
}
imgui.EndChild()
imgui.SameLine()
render.TextureImage("Big texture", view.imageCache, view.currentResourceKey(), imgui.Vec2{X: 320 * view.guiScale, Y: 240 * view.guiScale})
}
func (view *View) currentResourceKey() resource.Key {
return view.indexedResourceKey(view.model.currentKey.Index)
}
func (view *View) indexedResourceKey(index int) resource.Key {
key := view.model.currentKey
info, _ := ids.Info(view.model.currentKey.ID)
if !info.List {
key.ID = key.ID.Plus(index)
key.Index = 0
} else {
key.Index = index
}
return key
}
func (view *View) hasModCurrentBitmap() bool {
key := view.currentResourceKey()
return len(view.mod.ModifiedBlock(key.Lang, key.ID, key.Index)) > 0
}
func (view *View) requestExport() {
key := view.currentResourceKey()
texture, err := view.imageCache.Texture(key)
if err != nil {
return
}
palette, err := view.paletteCache.Palette(0)
if err != nil {
return
}
rawPalette := palette.Palette()
filename := fmt.Sprintf("%05d_%03d_%s.png", key.ID.Value(), key.Index, key.Lang.String())
width, height := texture.Size()
bmp := bitmap.Bitmap{
Header: bitmap.Header{
Width: int16(width),
Height: int16(height),
},
Pixels: texture.PixelData(),
Palette: &rawPalette,
}
external.ExportImage(view.modalStateMachine, filename, bmp)
}
func (view *View) requestImport(bmpInfo bitmapInfo) {
paletteRetriever := func() (bitmap.Palette, error) {
palette, err := view.paletteCache.Palette(0)
if err != nil {
return bitmap.Palette{}, err
}
return palette.Palette(), nil
}
external.ImportImage(view.modalStateMachine, paletteRetriever, func(bmp bitmap.Bitmap) {
view.requestSetBitmap(bmp, bmpInfo)
})
}
func (view *View) requestClear(bmpInfo bitmapInfo) {
bmp := bitmap.Bitmap{
Header: bitmap.Header{
Width: 1,
Height: 1,
},
Pixels: []byte{0x00},
}
view.requestSetBitmap(bmp, bmpInfo)
}
func (view *View) requestSetBitmap(bmp bitmap.Bitmap, bmpInfo bitmapInfo) {
highestBitShift := func(value int16) (result byte) {
if value != 0 {
for (value >> result) != 1 {
result++
}
}
return
}
bmp.Header.Flags = bmpInfo.bitmapFlags
bmp.Header.Type = bmpInfo.bitmapType
bmp.Header.WidthFactor = highestBitShift(bmp.Header.Width)
bmp.Header.HeightFactor = highestBitShift(bmp.Header.Height)
bmp.Header.Stride = uint16(bmp.Header.Width)
data := bitmap.Encode(&bmp, 0)
view.requestSetBitmapData(data)
}
func (view *View) requestSetBitmapData(newData []byte) {
resourceKey := view.currentResourceKey()
command := setBitmapCommand{
displayKey: view.model.currentKey,
model: &view.model,
resourceKey: resourceKey,
oldData: view.mod.ModifiedBlock(resourceKey.Lang, resourceKey.ID, resourceKey.Index),
newData: newData,
}
view.commander.Queue(command)
}