Files
questshock/modding/hacked/ss1/content/archive/level/lvlobj/Grenades.go
T

22 lines
626 B
Go

package lvlobj
import (
"github.com/inkyblackness/hacked/ss1/content/interpreters"
)
var baseGrenade = interpreters.New().
With("Unknown0000", 0, 2).
With("State", 2, 2).As(interpreters.EnumValue(map[uint32]string{0: "Inert", 1: "Thrown Live", 5: "Landed Live"})).
With("TimerTime", 4, 2).As(interpreters.RangedValue(0, 32767))
func initGrenades() interpreterRetriever {
timedExplosives := newInterpreterEntry(baseGrenade)
timedExplosives.set(2, newInterpreterLeaf(interpreters.New())) // Object explosion - not encountered
class := newInterpreterEntry(baseGrenade)
class.set(1, timedExplosives)
return class
}