Files
questshock/modding/hacked/ss1/content/movie/internal/compression/UnpackControlWords.go
T

47 lines
1.1 KiB
Go

package compression
import (
"bytes"
"encoding/binary"
)
// UnpackControlWords reads from an encoded string of bytes a series of packed control words.
// If all is OK, the control words are returned. If the function returns an error, something
// could not be read/decoded properly.
func UnpackControlWords(data []byte) (words []ControlWord, err error) {
if len(data) < 4 {
return nil, ErrFormat
}
var controlBytes uint32
reader := bytes.NewReader(data)
err = binary.Read(reader, binary.LittleEndian, &controlBytes)
if err != nil {
return
}
if controlBytes%bytesPerControlWord != 0 {
return nil, ErrFormat
}
wordCount := int(controlBytes / bytesPerControlWord)
unpacked := 0
words = make([]ControlWord, wordCount)
for unpacked < wordCount {
var packed PackedControlWord
err = binary.Read(reader, binary.LittleEndian, &packed)
if err != nil {
return
}
times := packed.Times()
if times > len(words)-unpacked {
return nil, ErrFormat
}
for i := 0; i < times; i++ {
words[unpacked+i] = packed.Value()
}
unpacked += times
}
return
}