Files
questshock/modding/hacked/ss1/content/texture/TransparencyControl.go
T

34 lines
1.0 KiB
Go

package texture
import "fmt"
// TransparencyControl describes how a texture should be displayed.
type TransparencyControl byte
var transparencyControlNames = []string{
"Regular",
"Space",
"SpaceBackground",
}
func (ctrl TransparencyControl) String() string {
if int(ctrl) < len(transparencyControlNames) {
return transparencyControlNames[ctrl]
}
return fmt.Sprintf("Unknown%02X", int(ctrl))
}
const (
// TransparencyControlRegular describes a typical texture.
TransparencyControlRegular TransparencyControl = 0x00
// TransparencyControlSpace marks space texture, which ignores bitmap data.
TransparencyControlSpace TransparencyControl = 0x01
// TransparencyControlSpaceBackground draws space for palette index 0x00.
TransparencyControlSpaceBackground TransparencyControl = 0x02
)
// TransparencyControls returns all known transparency control values.
func TransparencyControls() []TransparencyControl {
return []TransparencyControl{TransparencyControlRegular, TransparencyControlSpace, TransparencyControlSpaceBackground}
}