d2dc58391b
build / build (push) Successful in 2m26s
- xr_input.c/h: an OpenXR action set (aim pose, trigger/select click, a menu-toggle button) plus ray/quad hit-testing, and a visible laser-pointer line drawn from the controller toward the hit point. - xr_menu.c/h + MenuOverlay.java: a second composition-layer quad, toggled by a controller button, showing an off-screen, never-attached Android View tree (one "Keyboard" button so far) driven by synthetic touch events computed from the laser ray's hit UV. - Migrate gl4es from a prebuilt binary baked into the Docker build-image to a vendored source snapshot (android/gl4es-src/) compiled from source at APK build time via CMake add_subdirectory(), patched through a new android/gl4es-patches/ (mirrors the existing engine-patches/ pattern). This was needed to track down and fix a bug hit while building the menu: gl4es's fixed-pipeline emulation (fpe.c) was unconditionally substituting its own shader onto the menu's draw call (fpe_ReleventState() always sets alphafunc to a nonzero sentinel, so its fpe_IsEmpty() check could never see the state as empty), making the menu quad show the game's own rendering instead of its own content. Fixed by routing the menu's blit through a real glBlitFramebuffer() call instead of a shader-based draw, which gl4es's fpe.c has nothing to intercept - documented in README.md's new "Debugging notes" section. - Renumber android/engine-patches/ to close the gap left by removing an unrelated diagnostic-only patch, and strip investigation-journal comments and dead diagnostic code (temporary tracing, env-var probes) left over from finding the bug above. - Restructure README.md into numbered sections, document every engine/gl4es patch, add Android Studio dev/testing-cycle instructions, and generalize Quest-specific wording to any OpenXR headset. Update NOTICE.txt to match (gl4es is now vendored/patched source, not a prebuilt binary; add the OpenXR-SDK loader).
81 lines
2.2 KiB
C
81 lines
2.2 KiB
C
#include "envvars.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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//----------------------------------------------------------------------------
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const char* GetEnvVar(const char *name)
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{
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return getenv(name);
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}
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//----------------------------------------------------------------------------
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int HasEnvVar(const char *name)
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{
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return GetEnvVar(name)!=NULL;
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}
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//----------------------------------------------------------------------------
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int ReturnEnvVarInt(const char *name)
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{
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const char *s=GetEnvVar(name);
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return s ? atoi(s) : 0;
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}
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//----------------------------------------------------------------------------
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int ReturnEnvVarIntDef(const char *name,int def)
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{
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const char *s=GetEnvVar(name);
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return s ? atoi(s) : def;
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}
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//----------------------------------------------------------------------------
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int IsEnvVarTrue(const char *name)
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{
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const char *s=GetEnvVar(name);
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return s && atoi(s)!=0;
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}
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//----------------------------------------------------------------------------
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int IsEnvVarFalse(const char *name)
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{
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const char *s=GetEnvVar(name);
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return s && *s=='0';
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}
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//----------------------------------------------------------------------------
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int IsEnvVarInt(const char *name,int i)
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{
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const char *s=GetEnvVar(name);
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return s && atoi(s)==i;
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}
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//----------------------------------------------------------------------------
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int GetEnvVarInt(const char *name,int *i,int def)
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{
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const char *s=GetEnvVar(name);
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*i=s ? atoi(s) : def;
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return s!=NULL;
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}
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//----------------------------------------------------------------------------
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int GetEnvVarBool(const char *name,int *b,int def)
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{
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const char *s=GetEnvVar(name);
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*b=s ? atoi(s) : def;
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if(*b) *b=1;
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return s!=NULL;
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}
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//----------------------------------------------------------------------------
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int GetEnvVarFloat(const char *name,float *f,float def)
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{
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const char *s=GetEnvVar(name);
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*f=s ? atof(s) : def;
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return s!=NULL;
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}
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//----------------------------------------------------------------------------
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int GetEnvVarFmt(const char *name,const char *fmt,...)
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{
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int cnt=0;
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const char *s=GetEnvVar(name);
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if(s) {
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va_list args;
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va_start(args,fmt);
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cnt=vsscanf(s,fmt,args);
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va_end(args);
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}
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return cnt;
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}
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//----------------------------------------------------------------------------
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