Files
schwert_und_magie_on_pebble/docs/publish.md
T
ml aaa6e772a7 Replace bundled ROM extraction with runtime import/download flow
Commodore ROMs are copyrighted and can no longer ship inside the APK.
MainActivity now detects missing ROMs on first launch and blocks
startup with a dialog offering two paths: pick files via the system
file picker, or download the official VICE 3.8 tarball and extract the
four ROMs from it client-side (minimal USTAR reader, no extra deps).

- Drop the extractViceRoms Gradle task and asset bundling; add
  res/extract_roms.sh for local sideloading during development instead
- gitignore keystores/keystore.properties ahead of a signed release
- Move architecture.md into docs/, refresh it for the screen-mirroring
  and watch-input additions, and add accompanying Mermaid diagrams
- Add docs/debugging.md and docs/publish.md (Play Store release notes,
  ROM-import compliance rationale)
2026-06-25 09:27:19 +02:00

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Publishing guide

Steps to generate signing credentials and publish both apps. See docs/architecture.md for what each app does and CLAUDE.md for build commands.

The companion app no longer bundles Commodore ROM files. The kernal, basic, chargen, and 1541 ROMs are still under copyright (commercial rights are held by Cloanto, who license them as part of "C64 Forever"), so shipping them pre-installed would be copyright infringement, independent of Google Play's own policy on emulators.

The extractViceRoms Gradle task that used to copy these ROMs out of res/vice-3.8.tar.gz into app/src/main/assets/ (and the auto-copy-on-first- launch logic in MainActivity) has been removed. Instead, on first launch MainActivity.initEmulator() checks getExternalFilesDir(null) for kernal/basic/chargen/1541 and, if any are missing, shows a blocking dialog (showRomImportDialog) that lets the user pick their own ROM dump via the system file picker (the same Storage Access Framework flow already used for .d64 disk imports). Picked files are matched to a canonical ROM name by filename substring (romNameForFile), so both VICE's versioned names (e.g. kernal-901227-03.bin) and plain renamed files work.

res/extract_roms.sh still exists for pulling the ROMs out of the bundled tarball into res/roms/ (gitignored) for local testing/sideloading — it is no longer wired into the Gradle build and nothing under it ships in the APK.

The dialog also offers a "Download ROMs" button (downloadRoms / extractRomsFromTarGz in MainActivity.kt), which fetches VICE's own official source release — https://github.com/VICE-Team/svn-mirror/releases/download/3.8.0/vice-3.8.tar.gz (byte-identical to res/vice-3.8.tar.gz, verified by SHA-256) — and extracts the same four ROMs client-side. This is a weaker legal position than the import flow, not a replacement for it: the app is still facilitating acquisition of the ROMs over the network, rather than requiring the user to already possess a legally-obtained dump. It avoids bundling the ROMs in the APK (the Play Store policy trigger called out below), but if you want the strictest "bring your own ROM" posture for a public Play Store listing, consider removing this button before submission and keeping only the import path.

The actual game disk images (versions/*.d64, the commercial "Schwert und Magie" releases) are not bundled either — CLAUDE.md describes copying them onto the device manually via USB/adb. Keep it that way; never add a "download the game" path to either app.

The Rebble community store (watch app distribution) is far less strictly enforced, but the same legal exposure exists regardless of where the watch app is hosted, since the watch app only talks to the companion app — the ROM bundling was entirely a companion-app concern, now resolved.

1. .gitignore

Keystore files and credential properties must never be committed. Already added to .gitignore:

*.jks
*.keystore
keystore.properties

If you generate a keystore with a different name/extension, add that specific path too — don't rely on a broad glob you might forget to check.

2. Android companion app → Google Play

2.1 Generate an upload keystore

keytool -genkeypair -v \
  -keystore SchwertUndMagieOnPebbleCompanionApp/release.keystore \
  -alias sum-release \
  -keyalg RSA -keysize 2048 -validity 10000

keytool will prompt for a keystore password, a key password (can be the same), and your name/org details for the certificate (these become public metadata in the signed APK, not secret). Store the keystore file and both passwords in a password manager — losing this keystore means you can never publish an update to the same Play Store listing again under the same app; Google cannot recover or reset it for you.

2.2 Store credentials in a gitignored properties file

Create SchwertUndMagieOnPebbleCompanionApp/keystore.properties (already gitignored, never commit it):

storeFile=release.keystore
storePassword=<keystore password>
keyAlias=sum-release
keyPassword=<key password>

2.3 Wire the signing config

Add to SchwertUndMagieOnPebbleCompanionApp/app/build.gradle.kts, near the top:

import java.util.Properties

val keystoreProps = Properties().apply {
    rootProject.file("keystore.properties").takeIf { it.exists() }
        ?.reader()?.use { load(it) }
}

Inside the android { } block:

signingConfigs {
    create("release") {
        keystoreProps["storeFile"]?.let { storeFile = file(it as String) }
        storePassword = keystoreProps["storePassword"] as String?
        keyAlias       = keystoreProps["keyAlias"] as String?
        keyPassword    = keystoreProps["keyPassword"] as String?
    }
}

buildTypes {
    release {
        signingConfig = signingConfigs.getByName("release")
        // ...existing isMinifyEnabled / proguardFiles
    }
}

This degrades gracefully (null signing config values) on any machine without keystore.properties — CI or a contributor's checkout — rather than failing the whole Gradle configuration.

2.4 Build the release bundle

cd SchwertUndMagieOnPebbleCompanionApp
./gradlew bundleRelease   # produces app/build/outputs/bundle/release/app-release.aab
./gradlew assembleRelease # produces app/build/outputs/apk/release/app-release.apk, for sideload testing

Play Store requires the AAB (bundleRelease output), not the APK — Play re-packages per-device APKs from it (including ABI splits, so arm64-v8a/ x86_64 native VICE libraries each ship only to matching devices).

2.5 Play Console setup (one-time, per app listing)

  1. Enroll in the Google Play Developer program (one-time account fee).
  2. Create the app in Play Console, set its package name (de.ladkau.schwertundmagieonpebblecompanionapp) — this is permanent.
  3. App content: privacy policy URL, content rating questionnaire, data safety form (declare what data the app collects — this app's only network activity is the loopback HTTP server talking to Core for Pebble, so "no data collected/shared" likely applies, but fill out the form yourself).
  4. Store listing: title, short/full description, icon (512×512 PNG), feature graphic (1024×500), phone screenshots (min 2, current device's actual aspect ratio).
  5. Enroll in Play App Signing when prompted on first upload — Google re-signs your AAB with its own key for distribution; your upload keystore (§2.1) only needs to be kept for future uploads to this listing, not for the keys end users' devices actually trust.
  6. Upload the AAB to an internal testing track first, verify the install works on a real device, then promote to closed/open testing or production.

2.6 Versioning for future releases

Bump both fields in app/build.gradle.kts before every release build:

versionCode = 2      // must strictly increase on every Play Store upload
versionName = "1.1"  // user-visible, free-form

3. Pebble watch app → Rebble app store / direct distribution

The official Pebble app store shut down years ago; the community-run Rebble store is the closest equivalent today, alongside the 2025 Core Devices relaunch of Pebble hardware. Check Rebble's current developer portal directly for their exact submission flow and requirements — that's outside this repo and changes independently of it.

3.1 Build the artifact

cd SchwertUndMagieOnPebbleWatchApp
pebble build   # produces build/SchwertUndMagieOnPebbleWatchApp.pbw

The .pbw is the complete distributable — it bundles all target platforms (aplite/basalt/chalk/diorite/emery/flint/gabbro) declared in package.json. There is no signing step analogous to Android; Pebble apps are not cryptographically signed by the developer.

3.2 Direct distribution (no store)

Anyone with the .pbw file and Core for Pebble installed can sideload it — this is the lowest-friction path and doesn't depend on any third party's store being operational. This watch app is tightly coupled to the companion app's HTTP bridge (see docs/architecture.md §1), so it's not really meaningful as a standalone listing anyway — distribute both together.

3.3 Store submission (if Rebble's process applies)

Expect to need: an app icon resource (not yet configured in package.json — there's no icon/menu-icon entry currently, only the in-app IMAGE_SPLASH bitmap), a short description, and screenshots per platform. Generate screenshots the same way used during development:

pebble install --emulator emery --vnc
pebble screenshot --vnc --no-open docs/screenshots/emery.png

(repeat per target platform you want a store screenshot for).

3.4 Versioning

Bump version in SchwertUndMagieOnPebbleWatchApp/package.json before each release build.

4. Pre-publish checklist

  • Resolved ROM bundling (§0) — companion app no longer ships/auto-installs copyrighted Commodore ROMs; it prompts the user to import their own dump
  • Release keystore generated, passwords saved in a password manager, both gitignored (§1, §2.1)
  • keystore.properties exists locally and is not tracked by git
  • ./gradlew bundleRelease succeeds and installs/runs on a real device from the resulting AAB (test via bundletool or Play internal testing)
  • Play Console store listing content complete (icon, screenshots, privacy policy, content rating, data safety form)
  • pebble build succeeds for all target platforms; .pbw sideloads and runs correctly against the signed companion app build
  • versionCode/versionName (Android) and version (Pebble) bumped