rename Shockolate tar ball
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@@ -22,7 +22,7 @@ a cross-platform port of the original game.
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- `res/run.sh` - the launcher script, copied into `dist/` on build.
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- `Makefile` - assembles `dist/`, a self-contained runnable copy of the
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game, out of the compiled engine and the extracted assets. Also builds
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`dist/questshock-<version>-linux-<arch>.tar.gz`, a redistributable
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`dist/shockolate-<version>-linux-<arch>.tar.gz`, a redistributable
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package that omits the proprietary game assets (`make package`), and
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`dist/questshock-debug.apk` for the Quest (`make apk`).
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- `android/` - the Quest app (Java `SDLActivity` glue, Gradle project).
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@@ -66,7 +66,7 @@ a throwaway Docker container instead.
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## Packaging
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`make package` builds `dist/questshock-<version>-linux-<arch>.tar.gz`: the
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`make package` builds `dist/shockolate-<version>-linux-<arch>.tar.gz`: the
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compiled binary, its runtime libraries, shaders, a default MIDI
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soundfont, license information, and `res/GET_ASSETS.txt` in place of the
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actual game data (which the tarball never includes). Version comes from
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