rename Shockolate tar ball

This commit is contained in:
ml
2026-07-20 13:51:10 +02:00
parent 3034703994
commit 3da137da09
3 changed files with 7 additions and 7 deletions
+2 -2
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@@ -22,7 +22,7 @@ a cross-platform port of the original game.
- `res/run.sh` - the launcher script, copied into `dist/` on build.
- `Makefile` - assembles `dist/`, a self-contained runnable copy of the
game, out of the compiled engine and the extracted assets. Also builds
`dist/questshock-<version>-linux-<arch>.tar.gz`, a redistributable
`dist/shockolate-<version>-linux-<arch>.tar.gz`, a redistributable
package that omits the proprietary game assets (`make package`), and
`dist/questshock-debug.apk` for the Quest (`make apk`).
- `android/` - the Quest app (Java `SDLActivity` glue, Gradle project).
@@ -66,7 +66,7 @@ a throwaway Docker container instead.
## Packaging
`make package` builds `dist/questshock-<version>-linux-<arch>.tar.gz`: the
`make package` builds `dist/shockolate-<version>-linux-<arch>.tar.gz`: the
compiled binary, its runtime libraries, shaders, a default MIDI
soundfont, license information, and `res/GET_ASSETS.txt` in place of the
actual game data (which the tarball never includes). Version comes from