Adding support for a configuration file

This commit is contained in:
ml
2026-09-05 05:30:00 +02:00
parent e0a2e1f4bf
commit c4fd4eb3dd
10 changed files with 1085 additions and 14 deletions
+613
View File
@@ -0,0 +1,613 @@
// Persistent, human-editable JSON config file - see qs_config.h and
// CONFIG.md (repo root) for the documented schema and behavior. This file
// deliberately touches engine internals directly (gShockPrefs, mode_id,
// change_svga_screen_mode(), message_info()) - unlike xr_session.c/
// xr_input.c/xr_swapchain.c, which stay purely XR/SDL-facing and never
// reach into engine state this way. It's still compiled into the same
// target as the rest of the engine (see android/app/build.gradle's
// ANDROID_EXTRA_SOURCES, same as those files), so engine headers resolve
// via the same include_directories() every engine .c file already uses.
#include <ctype.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <SDL.h>
#include <jni.h>
#include "qs_config.h"
#include "Prefs.h"
#include "fullscrn.h"
#include "lg.h"
#include "tools.h"
#define QS_CONFIG_FILENAME "questshock.config.json"
// ===========================================================================
// Minimal JSON parser
//
// Just enough to read this file's own schema (nested one level: group ->
// string-valued option) while safely skipping over anything it doesn't
// recognize - unknown keys, wrong-typed values, arrays, nested objects - so
// a hand-edited file with extra/future content never breaks parsing of the
// parts this version does care about. No third-party JSON library exists
// anywhere in this repo; this matches the project's own existing style of a
// small hand-rolled parser for its persisted files (see Prefs.c's prefs.txt/
// keybinds.txt parsing).
//
// `error` is sticky: once any function below sets it, every other parser
// function becomes a no-op returning false, so a syntax error anywhere
// cleanly aborts the whole parse rather than continuing from a
// cursor position left in an indeterminate spot by the failure.
// ===========================================================================
typedef struct {
const char *p;
const char *end;
bool error;
} QsJsonParser;
static void qs_json_fail(QsJsonParser *p) { p->error = true; }
static void qs_json_skip_ws(QsJsonParser *p) {
while (!p->error && p->p < p->end && isspace((unsigned char)*p->p))
p->p++;
}
static bool qs_json_expect(QsJsonParser *p, char c) {
if (p->error || p->p >= p->end || *p->p != c) {
qs_json_fail(p);
return false;
}
p->p++;
return true;
}
// Parses (and unescapes \" \\ \/ \n \t \r \b \f) a JSON string literal at
// the cursor into out, NUL-terminated, truncated (not treated as an error)
// if longer than out_size - 1 bytes. out may be NULL (e.g. when skipping a
// string value we don't care about) - the bytes are simply discarded.
// \uXXXX escapes aren't supported (not needed for anything this file writes
// or a realistic hand edit) and fail the parse like any other malformed
// input.
static bool qs_json_parse_string(QsJsonParser *p, char *out, size_t out_size) {
if (p->error || !qs_json_expect(p, '"'))
return false;
size_t n = 0;
while (p->p < p->end && *p->p != '"') {
char c = *p->p;
if (c == '\\') {
p->p++;
if (p->p >= p->end) {
qs_json_fail(p);
return false;
}
switch (*p->p) {
case '"':
c = '"';
break;
case '\\':
c = '\\';
break;
case '/':
c = '/';
break;
case 'n':
c = '\n';
break;
case 't':
c = '\t';
break;
case 'r':
c = '\r';
break;
case 'b':
c = '\b';
break;
case 'f':
c = '\f';
break;
default:
qs_json_fail(p);
return false;
}
}
if (out && n + 1 < out_size)
out[n++] = c;
p->p++;
}
if (p->p >= p->end) {
qs_json_fail(p);
return false;
}
p->p++; // closing quote
if (out)
out[n] = '\0';
return true;
}
static bool qs_json_skip_number(QsJsonParser *p) {
const char *start = p->p;
if (p->p < p->end && *p->p == '-')
p->p++;
while (p->p < p->end && (isdigit((unsigned char)*p->p) || *p->p == '.' || *p->p == 'e' ||
*p->p == 'E' || *p->p == '+' || *p->p == '-'))
p->p++;
if (p->p == start) {
qs_json_fail(p);
return false;
}
return true;
}
static bool qs_json_skip_literal(QsJsonParser *p, const char *literal) {
size_t len = strlen(literal);
if ((size_t)(p->end - p->p) < len || strncmp(p->p, literal, len) != 0) {
qs_json_fail(p);
return false;
}
p->p += len;
return true;
}
static bool qs_json_skip_value(QsJsonParser *p);
typedef void (*QsJsonFieldCallback)(const char *key, QsJsonParser *p, void *ctx);
// Parses a JSON object (cursor at '{'). For each "key": value pair, calls
// field_cb with the cursor positioned right after the colon - field_cb must
// fully consume that value itself, one way or another (see
// qs_json_take_string_field() below), since this function only ever
// advances past the key + colon on its own.
static bool qs_json_parse_object(QsJsonParser *p, QsJsonFieldCallback field_cb, void *ctx) {
if (p->error || !qs_json_expect(p, '{'))
return false;
qs_json_skip_ws(p);
if (!p->error && p->p < p->end && *p->p == '}') {
p->p++;
return true;
}
while (!p->error) {
char key[64];
if (!qs_json_parse_string(p, key, sizeof(key)))
return false;
qs_json_skip_ws(p);
if (!qs_json_expect(p, ':'))
return false;
qs_json_skip_ws(p);
field_cb(key, p, ctx);
qs_json_skip_ws(p);
if (p->error || p->p >= p->end) {
qs_json_fail(p);
return false;
}
if (*p->p == ',') {
p->p++;
qs_json_skip_ws(p);
continue;
}
if (*p->p == '}') {
p->p++;
return true;
}
qs_json_fail(p);
return false;
}
return false;
}
static bool qs_json_skip_array(QsJsonParser *p) {
if (p->error || !qs_json_expect(p, '['))
return false;
qs_json_skip_ws(p);
if (!p->error && p->p < p->end && *p->p == ']') {
p->p++;
return true;
}
while (!p->error) {
if (!qs_json_skip_value(p))
return false;
qs_json_skip_ws(p);
if (p->error || p->p >= p->end) {
qs_json_fail(p);
return false;
}
if (*p->p == ',') {
p->p++;
qs_json_skip_ws(p);
continue;
}
if (*p->p == ']') {
p->p++;
return true;
}
qs_json_fail(p);
return false;
}
return false;
}
// field_cb for qs_json_parse_object() when it's only being used to skip a
// nested object we don't recognize - every field's value is itself skipped.
static void qs_json_skip_field(const char *key, QsJsonParser *p, void *ctx) {
(void)key;
(void)ctx;
qs_json_skip_value(p);
}
static bool qs_json_skip_value(QsJsonParser *p) {
if (p->error)
return false;
qs_json_skip_ws(p);
if (p->p >= p->end) {
qs_json_fail(p);
return false;
}
switch (*p->p) {
case '"':
return qs_json_parse_string(p, NULL, 0);
case '{':
return qs_json_parse_object(p, qs_json_skip_field, NULL);
case '[':
return qs_json_skip_array(p);
case 't':
return qs_json_skip_literal(p, "true");
case 'f':
return qs_json_skip_literal(p, "false");
case 'n':
return qs_json_skip_literal(p, "null");
default:
return qs_json_skip_number(p);
}
}
// Tries to parse the value at the cursor as a string into out (truncating
// safely if too long); if it isn't a string at all, skips it instead so the
// parse can continue past this field regardless of a wrong-typed value in
// the file. Either way, fully consumes exactly one value.
static void qs_json_take_string_field(QsJsonParser *p, char *out, size_t out_size) {
if (!p->error && p->p < p->end && *p->p == '"')
qs_json_parse_string(p, out, out_size);
else
qs_json_skip_value(p);
}
// ===========================================================================
// Schema: "video_options" group
// ===========================================================================
typedef struct {
char renderer[16]; // "" = not present in the file
char resolution[16]; // "" = not present in the file
} QsParsedVideoOptions;
typedef struct {
QsParsedVideoOptions video_options;
bool has_video_options;
} QsParsedConfig;
static void qs_parse_video_options_field(const char *key, QsJsonParser *p, void *ctx) {
QsParsedVideoOptions *out = (QsParsedVideoOptions *)ctx;
if (strcmp(key, "renderer") == 0)
qs_json_take_string_field(p, out->renderer, sizeof(out->renderer));
else if (strcmp(key, "resolution") == 0)
qs_json_take_string_field(p, out->resolution, sizeof(out->resolution));
else
qs_json_skip_value(p);
}
static void qs_parse_top_level_field(const char *key, QsJsonParser *p, void *ctx) {
QsParsedConfig *out = (QsParsedConfig *)ctx;
if (strcmp(key, "video_options") == 0 && !p->error && p->p < p->end && *p->p == '{')
out->has_video_options = qs_json_parse_object(p, qs_parse_video_options_field, &out->video_options);
else
qs_json_skip_value(p);
}
// Reads and parses QS_CONFIG_FILENAME into *out. Returns false (with *out
// zeroed) if the file doesn't exist, is empty, or fails to parse as valid
// JSON - logging a WARN only for the last case, since a missing file is the
// normal/expected state, not an error.
static bool qs_config_read_file(QsParsedConfig *out) {
memset(out, 0, sizeof(*out));
FILE *f = fopen(QS_CONFIG_FILENAME, "rb");
if (!f)
return false;
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
if (size <= 0) {
fclose(f);
return false;
}
char *buf = (char *)malloc((size_t)size);
if (!buf) {
fclose(f);
return false;
}
size_t got = fread(buf, 1, (size_t)size, f);
fclose(f);
QsJsonParser parser = {buf, buf + got, false};
qs_json_skip_ws(&parser);
bool ok = qs_json_parse_object(&parser, qs_parse_top_level_field, out) && !parser.error;
free(buf);
if (!ok) {
WARN("%s: malformed JSON - ignoring file", QS_CONFIG_FILENAME);
memset(out, 0, sizeof(*out));
return false;
}
return true;
}
// ===========================================================================
// Video Options: renderer
// ===========================================================================
// Already proven live-safe by the existing Ctrl+G renderer-toggle hotkey
// (toggle_opengl(), OpenGL.cc), which does nothing more than flip this same
// field - every render-mode check elsewhere in the engine reads
// gShockPrefs.doUseOpenGL directly, every frame, so no extra "apply" step is
// needed beyond setting it.
#define QS_RENDERER_REQUIRES_RESTART false
static bool qs_apply_renderer(const char *value, bool live) {
(void)live;
bool want_opengl;
if (strcmp(value, "opengl") == 0) {
want_opengl = true;
} else if (strcmp(value, "software") == 0) {
want_opengl = false;
} else {
WARN("%s: video_options.renderer=\"%s\" is invalid (expected \"software\" or \"opengl\") - ignoring",
QS_CONFIG_FILENAME, value);
return false;
}
bool changed = gShockPrefs.doUseOpenGL != want_opengl;
gShockPrefs.doUseOpenGL = want_opengl;
return changed;
}
static const char *qs_current_renderer(void) { return gShockPrefs.doUseOpenGL ? "opengl" : "software"; }
// ===========================================================================
// Video Options: resolution
// ===========================================================================
// Live-appliable: change_svga_screen_mode() (below) handles a real mode_id
// change fully, including reallocating the screen buffer - see
// qs_apply_resolution()'s own comment for the one extra step that takes
// (screen_draw()) that a naive call site doesn't get for free.
#define QS_RESOLUTION_REQUIRES_RESTART false
// mode_id (fullscrn.c) is the index change_svga_screen_mode() actually
// reads - matches the same field Prefs.c's own SavePrefs()/SetShockGlobals()
// read/write for gShockPrefs.doVideoMode.
extern short mode_id;
// screen.c - declared locally (game_screen.h's other declarations pull in
// UI-region types this file has no other reason to need) rather than
// #include "game_screen.h", matching how mode_id above is declared.
extern errtype screen_draw(void);
static const struct {
const char *name;
short mode;
} kResolutions[] = {
{"320x200", 0}, {"320x400", 1}, {"640x400", 2}, {"640x480", 3}, {"1024x768", 4},
};
#define QS_NUM_RESOLUTIONS (sizeof(kResolutions) / sizeof(kResolutions[0]))
static bool qs_apply_resolution(const char *value, bool live) {
for (size_t i = 0; i < QS_NUM_RESOLUTIONS; i++) {
if (strcmp(value, kResolutions[i].name) != 0)
continue;
bool changed = mode_id != kResolutions[i].mode;
gShockPrefs.doVideoMode = kResolutions[i].mode;
mode_id = kResolutions[i].mode;
if (changed && live) {
change_svga_screen_mode();
// change_svga_screen_mode() only reallocates the screen buffer
// (gr_alloc_screen()/gr_set_screen(), fullscrn.c) when mode_id
// actually differs from its own last-applied value
// (convert_use_mode) - true here, since changed is set above.
// screen.c's screen_start() (the normal "enter the 3D game
// screen" path, and the only other caller that hits this same
// branch) always calls screen_draw() immediately afterward to
// repaint the background/MFD/side-icon/inventory/status chrome
// onto whatever buffer is now current; nothing else does, so a
// mid-session mode-index change like this one otherwise leaves
// that chrome blank (all still functional/redrawing correctly
// frame to frame - automap content, inventory grid values,
// etc. - just missing the static art around them) until the
// next full mode transition. screen_draw() itself doesn't
// assume any particular UI mode is active (automap/inventory/
// main view), so it's safe to call regardless of which one the
// resolution change happened during.
screen_draw();
}
return changed;
}
WARN("%s: video_options.resolution=\"%s\" is invalid - ignoring", QS_CONFIG_FILENAME, value);
return false;
}
static const char *qs_current_resolution(void) {
for (size_t i = 0; i < QS_NUM_RESOLUTIONS; i++)
if (kResolutions[i].mode == mode_id)
return kResolutions[i].name;
return "640x480"; // shouldn't happen - safe fallback for Save
}
// ===========================================================================
// Apply / Save orchestration
// ===========================================================================
static void qs_append_restart_reason(char *buf, size_t buf_size, const char *name) {
if (!buf || buf_size == 0)
return;
size_t len = strlen(buf);
if (len > 0 && len + 2 < buf_size) {
strcat(buf, ", ");
len += 2;
}
if (len < buf_size - 1)
strncat(buf, name, buf_size - len - 1);
}
// Applies every option present in *parsed (empty string = not present in
// the file - left untouched). live=false is the startup path (no restart
// distinction applies that early - see qs_config_load_startup()); live=true
// is the mid-session "Load Configuration" button path, where restart_needed
// (may be NULL) collects a human-readable, comma-separated list of every
// option that both actually changed and is flagged *_REQUIRES_RESTART.
static void qs_config_apply_parsed(const QsParsedConfig *parsed, bool live, char *restart_needed,
size_t restart_needed_size) {
if (restart_needed && restart_needed_size > 0)
restart_needed[0] = '\0';
if (!parsed->has_video_options)
return;
if (parsed->video_options.renderer[0] != '\0') {
bool changed = qs_apply_renderer(parsed->video_options.renderer, live);
if (changed && QS_RENDERER_REQUIRES_RESTART)
qs_append_restart_reason(restart_needed, restart_needed_size, "renderer");
}
if (parsed->video_options.resolution[0] != '\0') {
bool changed = qs_apply_resolution(parsed->video_options.resolution, live);
if (changed && QS_RESOLUTION_REQUIRES_RESTART)
qs_append_restart_reason(restart_needed, restart_needed_size, "resolution");
}
}
static bool qs_config_write_file(void) {
FILE *f = fopen(QS_CONFIG_FILENAME, "w");
if (!f) {
WARN("%s: failed to open for writing", QS_CONFIG_FILENAME);
return false;
}
fprintf(f, "{\n");
fprintf(f, " \"video_options\": {\n");
fprintf(f, " \"renderer\": \"%s\",\n", qs_current_renderer());
fprintf(f, " \"resolution\": \"%s\"\n", qs_current_resolution());
fprintf(f, " }\n");
fprintf(f, "}\n");
fclose(f);
return true;
}
// ===========================================================================
// Native -> Java: restart-required dialog
// ===========================================================================
// Mirrors xr_overlay.c's own xr_overlay_find_class() helper (also file-local
// there) - FindClass() from this thread can't see app classes on its own
// since this thread was attached to the JVM via SDL_AndroidGetJNIEnv()
// rather than spawned from Java; the activity's own ClassLoader can.
static jclass qs_find_class(JNIEnv *env, jobject activity, const char *name) {
jclass activityClass = (*env)->GetObjectClass(env, activity);
jmethodID getClassLoader =
(*env)->GetMethodID(env, activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
jobject classLoader = (*env)->CallObjectMethod(env, activity, getClassLoader);
jclass classLoaderClass = (*env)->FindClass(env, "java/lang/ClassLoader");
jmethodID loadClass =
(*env)->GetMethodID(env, classLoaderClass, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
jstring className = (*env)->NewStringUTF(env, name);
jclass result = (jclass)(*env)->CallObjectMethod(env, classLoader, loadClass, className);
if ((*env)->ExceptionCheck(env)) {
(*env)->ExceptionClear(env);
return NULL;
}
return result;
}
static void qs_show_restart_dialog(const char *restart_needed) {
JNIEnv *env = (JNIEnv *)SDL_AndroidGetJNIEnv();
jobject activity = (jobject)SDL_AndroidGetActivity();
if (!env || !activity)
return;
jclass menuOverlayClass = qs_find_class(env, activity, "de.ladkau.questshock.MenuOverlay");
if (!menuOverlayClass)
return;
jmethodID showRestartDialog =
(*env)->GetStaticMethodID(env, menuOverlayClass, "showRestartDialog", "(Ljava/lang/String;)V");
if (!showRestartDialog) {
(*env)->ExceptionClear(env);
return;
}
char message[256];
snprintf(message, sizeof(message),
"The following changes require a restart to take effect: %s. Everything else has "
"already been applied.",
restart_needed);
jstring messageStr = (*env)->NewStringUTF(env, message);
(*env)->CallStaticVoidMethod(env, menuOverlayClass, showRestartDialog, messageStr);
if ((*env)->ExceptionCheck(env))
(*env)->ExceptionClear(env);
}
// ===========================================================================
// Public API (see qs_config.h)
// ===========================================================================
static Uint32 s_save_event_type;
static Uint32 s_load_event_type;
void qs_config_load_startup(void) {
// Registers the custom SDL event types qs_config_request_save()/_load()
// enqueue - done here, once, on the engine's own thread and before the
// menu/its buttons could possibly exist yet, rather than lazily from
// those functions themselves (which run on Android's UI thread and
// could otherwise race each other doing this lazily).
Uint32 base = SDL_RegisterEvents(2);
s_save_event_type = base;
s_load_event_type = base + 1;
QsParsedConfig parsed;
if (qs_config_read_file(&parsed))
qs_config_apply_parsed(&parsed, /*live=*/false, NULL, 0);
}
void qs_config_request_save(void) {
SDL_Event event;
SDL_zero(event);
event.type = s_save_event_type;
SDL_PushEvent(&event);
}
void qs_config_request_load(void) {
SDL_Event event;
SDL_zero(event);
event.type = s_load_event_type;
SDL_PushEvent(&event);
}
bool qs_config_handle_event(const SDL_Event *event) {
if (event->type == s_save_event_type) {
if (qs_config_write_file())
message_info("Configuration saved");
else
message_info("Failed to save configuration");
return true;
}
if (event->type == s_load_event_type) {
QsParsedConfig parsed;
if (!qs_config_read_file(&parsed)) {
message_info("No configuration file to load");
return true;
}
char restart_needed[128];
qs_config_apply_parsed(&parsed, /*live=*/true, restart_needed, sizeof(restart_needed));
if (restart_needed[0] != '\0')
qs_show_restart_dialog(restart_needed);
else
message_info("Configuration loaded");
return true;
}
return false;
}
+52
View File
@@ -0,0 +1,52 @@
#ifndef QUESTSHOCK_QS_CONFIG_H
#define QUESTSHOCK_QS_CONFIG_H
#include <SDL.h>
#ifdef __cplusplus
extern "C" {
#endif
// Persistent, human-editable JSON config file - see CONFIG.md at the repo
// root for the documented schema. Lives at a plain relative path
// ("questshock.config.json") since the whole engine already runs with its
// cwd chdir()'d to the user-facing /sdcard/questshock/ folder (see
// QuestShockActivity.java's nativeChdir()) before main() ever runs - the
// same way prefs.txt/keybinds.txt (Prefs.c) already do.
//
// Deliberately independent of prefs.txt: this file is never read or written
// as a side effect of prefs.txt load/save, and vice versa.
// Parses the config file if it exists (silent no-op if it doesn't - this
// never creates the file itself) and applies every recognized option
// directly into gShockPrefs/mode_id. Call once, early in main() - see
// android/engine-patches/21-android-config.patch - after LoadPrefs() (so the
// config file can override prefs.txt) and before init_all() (so there's no
// live-vs-restart distinction to worry about: nothing is initialized yet, so
// every field takes full effect as part of this same startup).
void qs_config_load_startup(void);
// Called from the "Save Configuration"/"Load Configuration" button JNI
// handlers (questshock_native.c), which run on Android's UI thread. These
// only enqueue a custom SDL event - the actual file I/O and any
// gShockPrefs/mode_id/message_info() work happens on the engine's own SDL
// main thread instead (see qs_config_handle_event() below), matching this
// codebase's existing convention for crossing this exact thread boundary
// (xr_session.c's xr_poll_events(), questshock_native.c's SDL_TEXTINPUT
// push for keyboard input).
void qs_config_request_save(void);
void qs_config_request_load(void);
// Returns true and handles the event if it's one of the two custom events
// qs_config_request_save()/_load() enqueue - called from pump_events()
// (sdl_events.c, see android/engine-patches/21-android-config.patch) on the
// engine's own thread, once per polled event, before its normal switch on
// well-known SDL_* event types. Returns false (no-op) for any other event
// type, including before the two custom types have even been registered.
bool qs_config_handle_event(const SDL_Event *event);
#ifdef __cplusplus
}
#endif
#endif // QUESTSHOCK_QS_CONFIG_H
@@ -10,6 +10,7 @@
#include <SDL.h>
#include "qs_config.h"
#include "xr_overlay.h"
#include "xr_session.h"
@@ -88,3 +89,17 @@ JNIEXPORT void JNICALL
Java_de_ladkau_questshock_MenuOverlay_nativeShowKeyboard(JNIEnv *env, jclass clazz) {
xr_overlay_set_visible(xr_session_get_keyboard_overlay(), true);
}
// MenuOverlay's "Save Configuration"/"Load Configuration" buttons - see
// qs_config.h for why these only enqueue an event rather than doing the
// actual file/engine-state work here directly (this runs on Android's UI
// thread, not the engine's own).
JNIEXPORT void JNICALL
Java_de_ladkau_questshock_MenuOverlay_nativeRequestSaveConfig(JNIEnv *env, jclass clazz) {
qs_config_request_save();
}
JNIEXPORT void JNICALL
Java_de_ladkau_questshock_MenuOverlay_nativeRequestLoadConfig(JNIEnv *env, jclass clazz) {
qs_config_request_load();
}
@@ -1,19 +1,28 @@
package de.ladkau.questshock;
import android.app.Activity;
import android.content.Intent;
import android.view.Gravity;
import android.view.View;
import android.widget.Button;
import android.widget.FrameLayout;
import android.widget.LinearLayout;
import android.widget.TextView;
/**
* The small main menu launcher quad (see OverlayPanel for the shared off-
* screen-render/touch/cursor plumbing this builds on) - just a "Keyboard"
* button for now. Toggled by the controller's menu button (see
* xr_input.c); its "Keyboard" click only opens the (fully independent)
* keyboard overlay quad via nativeShowKeyboard() - it never touches this
* panel's own visibility, so both can be shown together (see
* KeyboardOverlay for the keyboard itself).
* screen-render/touch/cursor plumbing this builds on). Toggled by the
* controller's menu button (see xr_input.c); none of its buttons ever touch
* this panel's own visibility, so it can stay open alongside whatever they
* open/do.
*
* Two top-level children share this panel, only one visible at a time:
* buttonRow (the normal "Keyboard"/"Save Configuration"/"Load Configuration"
* row) and restartDialog (shown only when "Load Configuration" applies at
* least one live-appliable change but finds another flagged requires-restart
* - see CONFIG.md and qs_config.c's comments on the *_REQUIRES_RESTART
* flags). "Keyboard" opens the (fully independent) keyboard overlay quad via
* nativeShowKeyboard() - see KeyboardOverlay for the keyboard itself.
*/
public class MenuOverlay extends OverlayPanel {
// Matches xr_session.c's MENU_WIDTH/MENU_HEIGHT swapchain size - fixed,
@@ -24,6 +33,17 @@ public class MenuOverlay extends OverlayPanel {
private static MenuOverlay instance;
// Kept so relayoutAndRedraw() (see its own comment) can re-measure/re-layout the
// same View object OverlayPanel's own private "root" field also points
// at - toggling a child's visibility on this permanently-unattached
// tree doesn't get a layout pass for free the way it would on a real
// window (nothing ever schedules one), so this class has to force one
// itself on every toggle.
private View root;
private LinearLayout buttonRow;
private LinearLayout restartDialog;
private TextView restartMessageView;
private MenuOverlay(Activity activity) {
super(activity, WIDTH, HEIGHT);
}
@@ -32,22 +52,109 @@ public class MenuOverlay extends OverlayPanel {
protected View buildContent() {
FrameLayout panel = new FrameLayout(activity);
panel.setBackgroundColor(0xFF202020);
Button keyboardButton = new Button(activity);
keyboardButton.setText("Keyboard");
keyboardButton.setOnClickListener(v -> nativeShowKeyboard());
keyboardButton.setOnTouchListener(CLICK_ON_TOUCH_UP);
FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(300, 100);
lp.gravity = Gravity.CENTER;
panel.addView(keyboardButton, lp);
buttonRow = new LinearLayout(activity);
buttonRow.setOrientation(LinearLayout.HORIZONTAL);
buttonRow.setGravity(Gravity.CENTER);
addRowButton(buttonRow, "Keyboard", v -> nativeShowKeyboard());
addRowButton(buttonRow, "Save Configuration", v -> nativeRequestSaveConfig());
addRowButton(buttonRow, "Load Configuration", v -> nativeRequestLoadConfig());
FrameLayout.LayoutParams buttonRowParams =
new FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.WRAP_CONTENT);
buttonRowParams.gravity = Gravity.CENTER;
panel.addView(buttonRow, buttonRowParams);
restartMessageView = new TextView(activity);
restartMessageView.setTextColor(0xFFFFFFFF);
restartMessageView.setGravity(Gravity.CENTER);
restartMessageView.setPadding(16, 8, 16, 16);
LinearLayout restartButtonRow = new LinearLayout(activity);
restartButtonRow.setOrientation(LinearLayout.HORIZONTAL);
restartButtonRow.setGravity(Gravity.CENTER);
addRowButton(restartButtonRow, "Dismiss", v -> showButtonRow());
addRowButton(restartButtonRow, "Restart Now", v -> restartApp());
restartDialog = new LinearLayout(activity);
restartDialog.setOrientation(LinearLayout.VERTICAL);
restartDialog.setGravity(Gravity.CENTER);
restartDialog.setVisibility(View.GONE);
restartDialog.addView(restartMessageView,
new LinearLayout.LayoutParams(WIDTH - 32, LinearLayout.LayoutParams.WRAP_CONTENT));
restartDialog.addView(restartButtonRow);
FrameLayout.LayoutParams restartDialogParams = new FrameLayout.LayoutParams(
FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT);
panel.addView(restartDialog, restartDialogParams);
root = panel;
return panel;
}
// Forces a fresh measure/layout pass over the whole tree before
// redrawing - required after any visibility toggle (showButtonRow()/
// showRestartDialog() below), since restartDialog starts GONE and most
// ViewGroups (FrameLayout included) skip measuring/laying out GONE
// children entirely; without this, the first time it's ever shown it
// would draw with a stale/zero layout from having never been measured.
// Mirrors the exact measure()/layout() calls OverlayPanel's own
// constructor already makes once, up front, on the same View object.
private void relayoutAndRedraw() {
int widthSpec = View.MeasureSpec.makeMeasureSpec(WIDTH, View.MeasureSpec.EXACTLY);
int heightSpec = View.MeasureSpec.makeMeasureSpec(HEIGHT, View.MeasureSpec.EXACTLY);
root.measure(widthSpec, heightSpec);
root.layout(0, 0, WIDTH, HEIGHT);
redrawContent();
}
private void addRowButton(LinearLayout row, String text, View.OnClickListener onClick) {
Button button = new Button(activity);
button.setText(text);
button.setOnClickListener(onClick);
button.setOnTouchListener(CLICK_ON_TOUCH_UP);
LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(0, 100, 1f);
lp.setMargins(8, 8, 8, 8);
row.addView(button, lp);
}
// "Dismiss" on the restart dialog - the live-appliable subset was
// already applied (on the SDL thread, before this dialog was ever
// shown - see qs_config.c's qs_config_handle_event()), so this is
// purely a local UI action, no native call needed.
private void showButtonRow() {
buttonRow.setVisibility(View.VISIBLE);
restartDialog.setVisibility(View.GONE);
relayoutAndRedraw();
}
// "Restart Now" on the restart dialog - relaunches the whole app via the
// standard Android self-relaunch pattern (kill this process, start a
// fresh one from the launcher intent) rather than trying to tear down
// and re-init the engine's own OpenXR/session/swapchain/audio state in
// place. The fresh process re-runs qs_config_load_startup() from
// scratch, applying every group unconditionally. Purely a
// Java/Activity/process action - no native call needed.
private void restartApp() {
Intent intent = activity.getPackageManager().getLaunchIntentForPackage(activity.getPackageName());
if (intent == null) {
return;
}
intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP | Intent.FLAG_ACTIVITY_NEW_TASK);
activity.startActivity(intent);
Runtime.getRuntime().exit(0);
}
// Opens the keyboard overlay quad (questshock_native.c ->
// xr_overlay_set_visible(xr_session_get_keyboard_overlay(), true)) -
// see KeyboardOverlay for the panel itself and its own Close button,
// the only way to hide it again.
private static native void nativeShowKeyboard();
// "Save Configuration"/"Load Configuration" - see qs_config.h for why
// these just enqueue work for the engine's own thread rather than
// touching engine state directly from here (the UI thread).
private static native void nativeRequestSaveConfig();
private static native void nativeRequestLoadConfig();
// Called from xr_overlay.c's xr_overlay_init_jni(), on the render
// thread, right after it resolves this class via the activity's own
// ClassLoader (plain FindClass() can't see app classes from a thread
@@ -58,6 +165,23 @@ public class MenuOverlay extends OverlayPanel {
}
}
// Called from qs_config.c's qs_show_restart_dialog(), on the engine's
// own SDL thread (not the UI thread - hence runOnUiThread() here,
// matching OverlayPanel's own dispatchTouch()/dispatchUpdateCursor())
// after "Load Configuration" applies at least one live-appliable change
// but finds another that's flagged requires-restart.
public static void showRestartDialog(final String message) {
if (instance == null) {
return;
}
instance.activity.runOnUiThread(() -> {
instance.restartMessageView.setText(message);
instance.buttonRow.setVisibility(View.GONE);
instance.restartDialog.setVisibility(View.VISIBLE);
instance.relayoutAndRedraw();
});
}
public static byte[] nativeTakePixelsIfDirty() {
return instance == null ? null : instance.takePixelsIfDirty();
}