- xr_input.c/h: an OpenXR action set (aim pose, trigger/select click, a menu-toggle button) plus ray/quad hit-testing, and a visible laser-pointer line drawn from the controller toward the hit point. - xr_menu.c/h + MenuOverlay.java: a second composition-layer quad, toggled by a controller button, showing an off-screen, never-attached Android View tree (one "Keyboard" button so far) driven by synthetic touch events computed from the laser ray's hit UV. - Migrate gl4es from a prebuilt binary baked into the Docker build-image to a vendored source snapshot (android/gl4es-src/) compiled from source at APK build time via CMake add_subdirectory(), patched through a new android/gl4es-patches/ (mirrors the existing engine-patches/ pattern). This was needed to track down and fix a bug hit while building the menu: gl4es's fixed-pipeline emulation (fpe.c) was unconditionally substituting its own shader onto the menu's draw call (fpe_ReleventState() always sets alphafunc to a nonzero sentinel, so its fpe_IsEmpty() check could never see the state as empty), making the menu quad show the game's own rendering instead of its own content. Fixed by routing the menu's blit through a real glBlitFramebuffer() call instead of a shader-based draw, which gl4es's fpe.c has nothing to intercept - documented in README.md's new "Debugging notes" section. - Renumber android/engine-patches/ to close the gap left by removing an unrelated diagnostic-only patch, and strip investigation-journal comments and dead diagnostic code (temporary tracing, env-var probes) left over from finding the bug above. - Restructure README.md into numbered sections, document every engine/gl4es patch, add Android Studio dev/testing-cycle instructions, and generalize Quest-specific wording to any OpenXR headset. Update NOTICE.txt to match (gl4es is now vendored/patched source, not a prebuilt binary; add the OpenXR-SDK loader).
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@@ -0,0 +1,86 @@
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/*
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* Mesa 3-D graphics library
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* Version: 3.0
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* Copyright (C) 1995-1998 Brian Paul
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef GLU_MANGLE_H
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#define GLU_MANGLE_H
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#define gluLookAt mgluLookAt
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#define gluOrtho2D mgluOrtho2D
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#define gluPerspective mgluPerspective
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#define gluPickMatrix mgluPickMatrix
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#define gluProject mgluProject
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#define gluUnProject mgluUnProject
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#define gluErrorString mgluErrorString
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#define gluScaleImage mgluScaleImage
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#define gluBuild1DMipmaps mgluBuild1DMipmaps
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#define gluBuild2DMipmaps mgluBuild2DMipmaps
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#define gluNewQuadric mgluNewQuadric
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#define gluDeleteQuadric mgluDeleteQuadric
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#define gluQuadricDrawStyle mgluQuadricDrawStyle
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#define gluQuadricOrientation mgluQuadricOrientation
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#define gluQuadricNormals mgluQuadricNormals
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#define gluQuadricTexture mgluQuadricTexture
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#define gluQuadricCallback mgluQuadricCallback
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#define gluCylinder mgluCylinder
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#define gluSphere mgluSphere
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#define gluDisk mgluDisk
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#define gluPartialDisk mgluPartialDisk
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#define gluNewNurbsRenderer mgluNewNurbsRenderer
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#define gluDeleteNurbsRenderer mgluDeleteNurbsRenderer
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#define gluLoadSamplingMatrices mgluLoadSamplingMatrices
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#define gluNurbsProperty mgluNurbsProperty
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#define gluGetNurbsProperty mgluGetNurbsProperty
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#define gluBeginCurve mgluBeginCurve
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#define gluEndCurve mgluEndCurve
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#define gluNurbsCurve mgluNurbsCurve
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#define gluBeginSurface mgluBeginSurface
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#define gluEndSurface mgluEndSurface
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#define gluNurbsSurface mgluNurbsSurface
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#define gluBeginTrim mgluBeginTrim
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#define gluEndTrim mgluEndTrim
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#define gluPwlCurve mgluPwlCurve
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#define gluNurbsCallback mgluNurbsCallback
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#define gluNewTess mgluNewTess
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#define gluDeleteTess mgluDeleteTess
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#define gluTessBeginPolygon mgluTessBeginPolygon
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#define gluTessBeginContour mgluTessBeginContour
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#define gluTessVertex mgluTessVertex
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#define gluTessEndPolygon mgluTessEndPolygon
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#define gluTessEndContour mgluTessEndContour
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#define gluTessProperty mgluTessProperty
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#define gluTessNormal mgluTessNormal
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#define gluTessCallback mgluTessCallback
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#define gluGetTessProperty mgluGetTessProperty
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#define gluBeginPolygon mgluBeginPolygon
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#define gluNextContour mgluNextContour
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#define gluEndPolygon mgluEndPolygon
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#define gluGetString mgluGetString
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#define gluBuild1DMipmapLevels mgluBuild1DMipmapLevels
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#define gluBuild2DMipmapLevels mgluBuild2DMipmapLevels
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#define gluBuild3DMipmapLevels mgluBuild3DMipmapLevels
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#define gluBuild3DMipmaps mgluBuild3DMipmaps
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#define gluCheckExtension mgluCheckExtension
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#define gluUnProject4 mgluUnProject4
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#define gluNurbsCallbackData mgluNurbsCallbackData
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#define gluNurbsCallbackDataEXT mgluNurbsCallbackDataEXT
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#endif
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