Add controller input and a laser-pointer-driven menu quad
build / build (push) Successful in 2m26s

- xr_input.c/h: an OpenXR action set (aim pose, trigger/select click, a
  menu-toggle button) plus ray/quad hit-testing, and a visible
  laser-pointer line drawn from the controller toward the hit point.
- xr_menu.c/h + MenuOverlay.java: a second composition-layer quad,
  toggled by a controller button, showing an off-screen, never-attached
  Android View tree (one "Keyboard" button so far) driven by synthetic
  touch events computed from the laser ray's hit UV.
- Migrate gl4es from a prebuilt binary baked into the Docker build-image
  to a vendored source snapshot (android/gl4es-src/) compiled from
  source at APK build time via CMake add_subdirectory(), patched through
  a new android/gl4es-patches/ (mirrors the existing engine-patches/
  pattern). This was needed to track down and fix a bug hit while
  building the menu: gl4es's fixed-pipeline emulation (fpe.c) was
  unconditionally substituting its own shader onto the menu's draw call
  (fpe_ReleventState() always sets alphafunc to a nonzero sentinel, so
  its fpe_IsEmpty() check could never see the state as empty), making
  the menu quad show the game's own rendering instead of its own
  content. Fixed by routing the menu's blit through a real
  glBlitFramebuffer() call instead of a shader-based draw, which gl4es's
  fpe.c has nothing to intercept - documented in README.md's new
  "Debugging notes" section.
- Renumber android/engine-patches/ to close the gap left by removing an
  unrelated diagnostic-only patch, and strip investigation-journal
  comments and dead diagnostic code (temporary tracing, env-var probes)
  left over from finding the bug above.
- Restructure README.md into numbered sections, document every
  engine/gl4es patch, add Android Studio dev/testing-cycle instructions,
  and generalize Quest-specific wording to any OpenXR headset. Update
  NOTICE.txt to match (gl4es is now vendored/patched source, not a
  prebuilt binary; add the OpenXR-SDK loader).
This commit is contained in:
ml
2026-08-02 06:27:49 +02:00
parent 2300d081c3
commit d2dc58391b
310 changed files with 141458 additions and 226 deletions
@@ -0,0 +1,7 @@
{% if ifdef %}#ifdef {{ ifdef }}
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{% if ifndef %}#ifndef {{ ifndef }}
{% endif %}
{% block main %}{% endblock %}
{% if ifdef %}#endif{% endif %}
{% if ifndef %}#endif{% endif %}
@@ -0,0 +1,13 @@
packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
switch (packed->format) {
{% for f in formats %}
case FORMAT_{{ f.types }}: {
int sizeofpacked = sizeof(PACKED_{{ f.types }});
PACKED_{{ f.types }} *newpacked = (PACKED_{{ f.types }}*)malloc(sizeofpacked);
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return (packed_call_t*)newpacked;
break;
}
{% endfor %}
}
}
@@ -0,0 +1,5 @@
{% if func.args %}
printf("{{ func.name }}({{ func.args|printf }});\n", {{ func.args|args(0) }});
{% else %}
printf("{{ func.name }}();\n");
{% endif %}
@@ -0,0 +1,10 @@
{% extends "base/base.j2" %}
{% block main %}
{% include "base/headers.j2" %}
{% set guard = name.upper().replace('.', '_') -%}
#ifndef {{ guard }}
#define {{ guard }}
{% block content %}{% endblock %}
#endif
{% endblock %}
@@ -0,0 +1,9 @@
{% block headers %}
{% for header in headers %}
{% if "<" in header %}
#include {{ header }}
{% else %}
#include "{{ header }}"
{% endif %}
{% endfor %}
{% endblock %}
@@ -0,0 +1,22 @@
void glIndexedCall(const indexed_call_t *packed, void *ret_v) {
switch (packed->func) {
{% for f in functions %}
#ifndef skip_index_{{ f.name }}
case {{ f.name }}_INDEX: {
INDEXED_{{ f.types }} *unpacked = (INDEXED_{{ f.types }} *)packed;
{% if f.args %}
ARGS_{{ f.types }} args = unpacked->args;
{% endif %}
{% if not f.void %}
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{% endif %}
{{ f.name }}({% for arg in f.args -%}
args.a{{ loop.index }}{% if not arg.last %}, {% endif %}
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}
#endif
{% endfor %}
}
}
@@ -0,0 +1,16 @@
void glPackedCall(const packed_call_t *packed) {
switch (packed->format) {
{% for f in formats %}
case FORMAT_{{ f.types }}: {
PACKED_{{ f.types }} *unpacked = (PACKED_{{ f.types }} *)packed;
{% if f.args %}
ARGS_{{ f.types }} args = unpacked->args;
{% endif %}
unpacked->func({% for arg in f.args -%}
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{% endfor %});
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}
{% endfor %}
}
}
@@ -0,0 +1,16 @@
{% extends "base/base.j2" %}
{% block main %}
{% include "base/headers.j2" %}
{% for func in functions %}
{% block definition scoped %}
{{ func.return }} gl4es_{{ func.name }}({{ func.args|args }}) {
{% block load scoped %}{% endblock %}
{% block call scoped %}
{% if not func.void %}return {% endif %}{% block prefix %}wrap{% endblock %}_{{ func.name }}({{ func.args|args(0) }});
{%- endblock %}
}
{{ func.return }} {{ func.name }}({{ func.args|args }}) AliasExport("gl4es_{{ func.name }}");
{% endblock %}
{% endfor %}
{% block content %}{% endblock %}
{% endblock %}
@@ -0,0 +1,65 @@
{% extends "base/header.j2" %}
{% block content %}
typedef struct {
int format;
void *func;
void *args;
} packed_call_t;
typedef struct {
int func;
void *args;
} indexed_call_t;
enum FORMAT {
{% for f in formats %}
FORMAT_{{ f.types }},
{% endfor %}
};
{% for f in formats %}
typedef {{ f.return }} (*FUNC_{{ f.types }})({{ f.args|args }});
{% if f.args %}
typedef struct {
{% for arg in f.args %}
{{ arg.type|unconst }} a{{ loop.index }}{% if arg.type == 'GLdouble' %} __attribute__ ((aligned(8))){% endif %};
{% endfor %}
} ARGS_{{ f.types }};
{% endif %}
typedef struct {
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FUNC_{{ f.types }} func;
{% if f.args %}
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{% endif %}
} PACKED_{{ f.types }};
typedef struct {
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{% if f.args %}
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} INDEXED_{{ f.types }};
{% endfor %}
extern void glPushCall(void *data);
void glPackedCall(const packed_call_t *packed);
void glIndexedCall(const indexed_call_t *packed, void *ret_v);
packed_call_t* glCopyPackedCall(const packed_call_t *packed);
{% for func in functions %}
#define {{ func.name }}_INDEX {{ loop.index }}
#define {{ func.name }}_RETURN {{ func.return }}
#define {{ func.name }}_ARG_NAMES {{ func.args|args(0) }}
#define {{ func.name }}_ARG_EXPAND {{ func.args|args }}
#define {{ func.name }}_PACKED PACKED_{{ func.types }}
#define {{ func.name }}_INDEXED INDEXED_{{ func.types }}
#define {{ func.name }}_FORMAT FORMAT_{{ func.types }}
{% endfor %}
{% for func in functions %}
{{ func.return }} APIENTRY_GL4ES gl4es_{{ func.name }}({{ func.name }}_ARG_EXPAND);
typedef {{ func.return }} (* APIENTRY_GLES {{ func.name }}_PTR)({{ func.name }}_ARG_EXPAND);
{% endfor %}
{% endblock %}