Commit Graph

3 Commits

Author SHA1 Message Date
ml 8712269b51 Adding a logo and NodeJS to the build image
build / build (push) Successful in 42s
2026-07-19 16:50:36 +02:00
ml a5ec8db5f7 Vendor the Shockolate engine and build it via a Docker image with every
build / build (push) Failing after 5s
dependency (SDL2, SDL2_mixer, fluidsynth-lite, a MIDI soundfont)
prebuilt, so compiling the engine needs no network access - just the
image and the engine source. Add res/assets/extract_assets.sh to pull
the game's data files out of a purchased GOG installer, and a Makefile
that assembles a runnable dist/ from the two.

Also add `make package`, which builds a redistributable tarball that
omits the proprietary game assets (shipping res/GET_ASSETS.txt instead)
plus license information for both the MIT tooling and the GPLv3 engine,
and a Gitea Actions workflow that builds and publishes it to
dl.ladkau.de on every push.
v0.1.0
2026-07-19 15:43:38 +02:00
ml 3ed6400466 Adding LICENSE file and initial .gitignore 2026-07-19 13:02:58 +02:00