Commit Graph

8 Commits

Author SHA1 Message Date
ml ab2b778f44 Add AI-upscaled critter/object art as a new MDL mod type
build / build (push) Successful in 3m36s
Extends the MDL system beyond text overrides: bitmaps/<label>.json
names a model/scale and resource list, and mdlp extracts each
resource's frames, runs them through an ONNX Runtime CPU upscaler
baked into mdlp-image, re-quantizes to the game's palette, and writes
the result back - same build-time pipeline as message overrides.

Adds animgallery, a standalone viewer that renders any data
directory's animated resources as an HTML/GIF gallery with a
checkbox-driven MDL JSON generator, and -only-changed to preview just
what a mod overrides against the base game.

Fixes a real data race in hacked's ChangeNotifier.hashAll() (found via
go build -race causing non-deterministic resource counts), via a new
numbered patch rather than editing the vendored source.

Adds engine-patches/, a general-fixes counterpart to
android/engine-patches/ now staged and applied to the desktop builds
too (previously unpatched): a real GL_UNPACK_ROW_LENGTH stride bug, an
audio error-logging improvement, and two critter-rendering fixes -
mod art was losing to the base game's own re-opened resource files,
and critters rendered at the wrong size/position once that was fixed,
both from how the billboard renderer derives on-screen size and
placement straight from bitmap pixel dimensions.

Updates README.md and AGENTS.md to document engine-patches/.
2026-09-27 20:52:35 +02:00
ml c91080aba7 Adding modding folder with a hacked build. 2026-09-26 08:53:08 +02:00
ml cdb960dc71 Adding publishing assets for Github and Sidequest 2026-09-26 06:45:46 +02:00
ml 135e474a14 Add v0.5.3 screenshots and a video; name captures by version.
build / build (push) Successful in 2m52s
2026-09-21 20:14:51 +02:00
ml 295f4869c1 Sign release APKs with a fixed key from CI secrets
build / build (push) Successful in 2m48s
2026-09-20 17:47:43 +02:00
ml f0a83df667 Replace the logo and icon with QuestShock artwork; add a GitHub release workflow
build / build (push) Successful in 2m14s
2026-09-20 17:23:55 +02:00
ml 9586c58a67 Add a QuestShock startup splash; rename the app and data folder
build / build (push) Successful in 2m35s
2026-09-20 16:49:28 +02:00
ml 5d7564c3b5 Update the docs and add AGENTS.md
build / build (push) Successful in 2m18s
2026-09-20 15:25:33 +02:00