Files

25 lines
856 B
Markdown

## Loop Configuration
```L51``` is a table containing loop configuration. 64 entries are stored in this table, with unused entries set to 0x00.
> This table appears to be automatically filled by displaying objects, such as screens and the like.
> Although ```archive.dat``` contains valid information in this table, it is rewritten by the information from the level object properties.
**LoopConfigEntry** (15 bytes)
0000 int16 Object Table Index
0002 byte Loop type
0003 [10]byte Unused
000D int16 Frame time -- 0x0100 is 0.9 seconds; Default: 0x0080
**Loop Type**
0 Don't loop, stick with first frame
1 Loop forward
2 Play once (on finish, stick with last frame)
3 Loop backward
4 Loop back and forth
5 Loop back and forth
6 Loop back and forth
7 Loop back and forth