d2dc58391b
build / build (push) Successful in 2m26s
- xr_input.c/h: an OpenXR action set (aim pose, trigger/select click, a menu-toggle button) plus ray/quad hit-testing, and a visible laser-pointer line drawn from the controller toward the hit point. - xr_menu.c/h + MenuOverlay.java: a second composition-layer quad, toggled by a controller button, showing an off-screen, never-attached Android View tree (one "Keyboard" button so far) driven by synthetic touch events computed from the laser ray's hit UV. - Migrate gl4es from a prebuilt binary baked into the Docker build-image to a vendored source snapshot (android/gl4es-src/) compiled from source at APK build time via CMake add_subdirectory(), patched through a new android/gl4es-patches/ (mirrors the existing engine-patches/ pattern). This was needed to track down and fix a bug hit while building the menu: gl4es's fixed-pipeline emulation (fpe.c) was unconditionally substituting its own shader onto the menu's draw call (fpe_ReleventState() always sets alphafunc to a nonzero sentinel, so its fpe_IsEmpty() check could never see the state as empty), making the menu quad show the game's own rendering instead of its own content. Fixed by routing the menu's blit through a real glBlitFramebuffer() call instead of a shader-based draw, which gl4es's fpe.c has nothing to intercept - documented in README.md's new "Debugging notes" section. - Renumber android/engine-patches/ to close the gap left by removing an unrelated diagnostic-only patch, and strip investigation-journal comments and dead diagnostic code (temporary tracing, env-var probes) left over from finding the bug above. - Restructure README.md into numbered sections, document every engine/gl4es patch, add Android Studio dev/testing-cycle instructions, and generalize Quest-specific wording to any OpenXR headset. Update NOTICE.txt to match (gl4es is now vendored/patched source, not a prebuilt binary; add the OpenXR-SDK loader).
42 lines
960 B
Bash
Executable File
42 lines
960 B
Bash
Executable File
#!/bin/bash
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#
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# WARNING: do not execute this file unless you are aware of what you're doing.
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# This file is meant to be executed by ctest.
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export LIBGL_FB=3
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export LIBGL_SILENTSTUB=1
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export LIBGL_NOBANNER=1
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export LIBGL_NOERROR=1
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tar xf ../traces/$1.tgz
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apitrace dump-images --calls="$2" $1.trace >/dev/null
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exit_status=$?
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test $exit_status -ne 0 && echo "Test returned a non-zero status $exit_status (segmentation fault?)"
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rm $1.trace
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if [[ -f $1.$2.png ]]
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then
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mv $1.$2.png $1.$2.$LIBGL_ES.png
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EXTRACT=""
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if [[ ! -z "$4" ]]
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then
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EXTRACT="-extract $4"
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fi
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result=$(compare -metric AE -fuzz 20% $EXTRACT ../refs/$1.$2.png $1.$2.$LIBGL_ES.png diff_$1_GLES$LIBGL_ES.png 2>&1)
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if [[ ! "$result" -lt "$3" ]]
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then
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echo -n "$result pixels of difference"
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exit 1
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fi
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[[ -e diff_$1_GLES$LIBGL_ES.png ]] && rm diff_$1_GLES$LIBGL_ES.png
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[[ -e $1.$2.$LIBGL_ES.png ]] && rm $1.$2.$LIBGL_ES.png
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else
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echo -n "Failed to get snapshot"
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exit 1
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fi
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exit 0
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