Files
questshock/modding/hacked/editor/textures/SetTextureBitmapCommand.go
T

51 lines
1.2 KiB
Go

package textures
import (
"fmt"
"github.com/inkyblackness/hacked/ss1/resource"
"github.com/inkyblackness/hacked/ss1/world"
"github.com/inkyblackness/hacked/ss1/world/ids"
)
type setTextureBitmapCommand struct {
model *viewModel
textureIndex int
id resource.ID
oldData []byte
newData []byte
}
func (command setTextureBitmapCommand) Do(modder world.Modder) error {
return command.perform(modder, command.newData)
}
func (command setTextureBitmapCommand) Undo(modder world.Modder) error {
return command.perform(modder, command.oldData)
}
func (command setTextureBitmapCommand) perform(modder world.Modder, data []byte) error {
info, existing := ids.Info(command.id)
if !existing {
panic(fmt.Sprintf("unknown identifier for bitmap resource: %v", command.id))
}
resourceID := command.id
blockIndex := command.textureIndex
if !info.List {
resourceID = resourceID.Plus(blockIndex)
blockIndex = 0
}
if (len(data) > 0) || info.List {
modder.SetResourceBlock(resource.LangAny, resourceID, blockIndex, data)
} else {
modder.DelResource(resource.LangAny, resourceID)
}
command.model.restoreFocus = true
command.model.currentIndex = command.textureIndex
return nil
}