Files
questshock/modding/hacked/ss1/edit/media/AudioSetterService.go
T

40 lines
1.3 KiB
Go

package media
import (
"github.com/inkyblackness/hacked/ss1/content/audio"
"github.com/inkyblackness/hacked/ss1/content/movie"
"github.com/inkyblackness/hacked/ss1/resource"
)
// AudioBlockSetter modifies storage of raw resource data.
type AudioBlockSetter interface {
SetResourceBlocks(lang resource.Language, id resource.ID, data [][]byte)
DelResource(lang resource.Language, id resource.ID)
}
// AudioSetterService provides methods to change audio resources.
type AudioSetterService struct{}
// NewAudioSetterService returns a new instance.
func NewAudioSetterService() AudioSetterService {
return AudioSetterService{}
}
// Remove deletes any audio resource for given key.
func (service AudioSetterService) Remove(setter AudioBlockSetter, key resource.Key) {
setter.DelResource(key.Lang, key.ID)
}
// Clear resets the identified audio resource to a silent one-sample audio.
func (service AudioSetterService) Clear(setter AudioBlockSetter, key resource.Key) {
silence := audio.L8{SampleRate: 22050, Samples: []byte{0x80}}
service.Set(setter, key, silence)
}
// Set stores the given sound as the identified resource.
func (service AudioSetterService) Set(setter AudioBlockSetter, key resource.Key, sound audio.L8) {
movieData := movie.ContainSoundData(sound)
blockData := [][]byte{movieData}
setter.SetResourceBlocks(key.Lang, key.ID, blockData)
}