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questshock/modding/ss-specs/content/AccessLevels.md
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## Access Levels
Doors can be restricted to certain access levels. The engine knows about 32 access levels (0..31).
The names of the access levels are stored as [texts](../media/Texts.md) in resource ```0x0879```. Per access level there
are two text strings, so 64 in total. The first string is the short name, for example ```STD``` and the second the long
name, ```Standard```.
The first level (0) with name ```None``` is not checked. Doors with level 0 immediately open.