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questshock/modding/ss-specs/levelObjects/13_Container/levelContainerEntry.md
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## Level Container Table (Class 13)
```L23``` is a table describing containers.
**Level Container Entry** (21 bytes)
0000 [6]byte Level object prefix
0006 [4]int16 Contained object indices
for crates (13/0/x):
000E byte Width
000F byte Depth
0010 byte Height
0011 byte Top/Bottom texture number
0012 byte Side texture number
For the crate-specific values (dimensions and textures), if a value is 0, the default value from the 3D model is used.
The textures are taken from the resources in ```citmat.res```, based on ```0x0884```.
> Texture numbers from ```0x80``` have been found to take the textures from the level texture list.
> It is unclear if this is intentional or a side-effect of how data is arranged in the engine.
> Barrels (13/1/x) can not be inspected and may still contain items. Destroying a barrel drops its contents.
> There is one radioactive waste barrel (13/1/0) on level 4 which "contains" a hornet clip, which is lying right next to it.
> This is most likely the result of a mistake.